Lume is a charming and visually unique point-and-click puzzle adventure game set in a handcrafted paper and cardboard world. Players help restore power to a grandfather's house through a series of puzzles. The aesthetic presentation and soothing soundtrack receive widespread praise, highlighting the game's artistic craftsmanship and immersive atmosphere. However, the game is notably short, often completed within an hour or less, which many players feel does not justify its full price. The puzzles vary in difficulty, with some being straightforward and others frustratingly obscure, occasionally requiring external walkthroughs to progress.
While the gameplay mechanics are generally enjoyable for fans of the genre, issues such as tiny clickable areas, lack of hints, low resolution, and limited replayability are common complaints. The game is often viewed as a demo or introductory chapter to the sequel Lumino City, leaving some players disappointed by its abrupt ending and minimal story development. Overall, Lume is recommended mainly for its artistic value or when purchased at a discount.
Players consistently praise Lume's handcrafted, paper-based visual style and unique camera work, which create a captivating and beautiful game world. The music is soothing and complements the atmosphere well, enhancing the immersive experience. The puzzles, while varying in challenge, offer a nice mix of simple to moderately difficult brain teasers that engage players who enjoy point-and-click adventures. The game's charm and originality stand out, making it a delightful short experience for fans of indie puzzle games.
The game's short length is the most frequent criticism, with many players finishing it in under an hour, leading to concerns about value for money. Several puzzles are described as obscure, illogical, or frustratingly difficult, sometimes forcing players to consult external guides. Click detection issues with tiny hotspots and lack of in-game hints add to player frustration. Additionally, the low resolution and lack of full-screen support detract from the visual experience. Many view Lume as more of a demo or prologue rather than a full game, which disappoints those expecting a longer or more complete adventure.
With a set built entirely out of paper and cardboard, and sumptuously filmed, Lume is a game with a style unlike any other.