Solasta: Crown of the Magister is a faithful adaptation of the Dungeons & Dragons 5th Edition ruleset, delivering deep tactical turn-based combat with emphasis on positioning, verticality, and dice-driven mechanics. Players create a fully customizable party of four adventurers, each with distinct personalities and backgrounds influencing dialogue. The game offers a rich lore-filled world with engaging exploration, puzzles, and environmental interactions that enhance the tabletop RPG feel.
While the story follows classic fantasy tropes and lacks originality, it is supported by charming worldbuilding and party banter. Graphically, the game is serviceable but not AAA quality, with some stiff animations and awkward voice acting. A notable downside is that several common races and classes are locked behind DLC, which frustrated many players. Multiplayer co-op suffers from technical issues, limiting its reliability. Overall, Solasta excels in tactical gameplay but falters in narrative depth and polish.
Players praise Solasta for its authentic D&D 5E mechanics, including transparent dice rolls and satisfying tactical combat that rewards smart positioning and spell usage.
The customizable party creation system with unique personalities adds depth to character interactions. Exploration and puzzle-solving are well-executed, with interesting environmental mechanics like spider-walking and flying enemies.
Many appreciate the game's adherence to tabletop RPG traditions, the solid worldbuilding, and the availability of extensive user-created campaigns that extend gameplay longevity.
Common criticisms include the poor quality of character models, stiff animations, and awkward voice acting, which detract from immersion. The base story is seen as conventional and underwhelming, lacking impactful role-playing choices.
Technical issues plague the multiplayer co-op mode, causing frequent crashes and desyncs. Several common classes and races are locked behind DLC, which many players consider a poor marketing choice.
Some combat encounters are unbalanced or tedious, and the UI can be confusing. The game’s graphics and audio are considered outdated by some, and the dialogue often feels campy or cringeworthy.
Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battle field in this Turn-Based Tactical RPG based on the SRD 5.1 Ruleset. In Solasta, you make the choices, dice decide your destiny.