DOOM 64 is widely regarded as a standout classic in the DOOM series, praised for its unique atmosphere and gameplay that bridges the fast-paced action of DOOM II with the more methodical style of DOOM 3. Players appreciate the game's challenging difficulty, especially on higher settings, which offers a rewarding experience. The game features enhanced visuals for its era and a dark, ambient soundtrack that sets it apart from the traditional metal music of other DOOM titles. Level design is generally well thought out, with a mix of exploration and combat that keeps players engaged.
However, some players find the level design frustrating due to frequent backtracking and maze-like layouts. The soundtrack's slower, eerie tone is divisive, with some missing the iconic metal tracks. Minor technical issues and a few control complaints are noted but do not significantly detract from the overall experience. The game is considered a must-play for fans, especially at a reasonable price point.
Gameplay mechanics are praised for being a perfect blend of classic DOOM speed and methodical combat, offering a challenging but rewarding experience.
The graphics are surprisingly good for a late 90s title, with atmospheric lighting and detailed enemies enhancing immersion.
The storyline is subtle yet effective, providing enough mystery without overwhelming exposition, complemented by an ominous soundtrack that deepens the horror vibe.
Common criticisms include the level design, which some players find overly maze-like with excessive backtracking, leading to frustration.
The soundtrack is divisive; the ambient music replaces the series' traditional metal tracks, which some fans dislike.
Technical issues such as occasional crashes and awkward control schemes on certain platforms have been reported, although these are not widespread.
Some players feel the game lacks the humor and lightheartedness found in earlier DOOM titles, making the atmosphere too dark for their taste.
Play the enhanced version of the original game released on the Nintendo 64 in 1997. Years have passed since you stopped Hell’s invasion of Earth. Quarantined for humanity’s safety, the UAC research facilities on Mars were abandoned and forgotten...until now.