Zompiercer

Developer: DDDimanN
Release: Apr 3rd 2020
Platforms:
Action
Adventure
Indie
Early Access
Addictive
Creative
Challenging
Buggy
Repetitive
Zompiercer Poster

Zompiercer Review

Zompiercer is a top-down twin-stick shooter set in a zombie apocalypse with a unique twist: players build and upgrade a train as their mobile base. The game combines fast-paced, strategic combat with roguelike progression, offering a diverse arsenal and procedurally generated maps for high replayability. Players appreciate the fluid controls, intense enemy encounters, and the creative weapon and equipment customization. The atmospheric visual style and dynamic sound design enhance immersion, with a gritty, stylized aesthetic and impactful audio cues.

However, the game is still in Early Access, featuring some bugs and balancing issues. The difficulty curve is steep, which may overwhelm newcomers. Some players find the pacing slow and the world somewhat empty. Despite these drawbacks, the developer is responsive to feedback, continually updating the game. Overall, Zompiercer delivers a challenging, rewarding experience for fans of action-packed shooters and roguelikes, with a fresh take on zombie survival through its train-building mechanic.

Highlights

Players praise Zompiercer's innovative train-building mechanic as a fresh and engaging base-building experience. The diverse weapon arsenal and tactical combat keep gameplay exciting and rewarding. The game's atmospheric visuals with detailed environments and distinct zombie designs complement the apocalyptic theme well. The dynamic sound design enhances tension and immersion, providing critical auditory cues. Additionally, the roguelike progression system and procedural generation ensure each playthrough feels unique, maintaining long-term player engagement.

Criticisms

Common criticisms include a steep difficulty curve that can frustrate new or casual players. Some find combat, especially indoors, unfair or overwhelming due to enemy density and attack patterns. The pacing is sometimes considered slow and repetitive, with limited breathing room between areas. Players also note a lack of variety in maps and objectives, leading to occasional monotony. Technical issues like minor bugs and the need for further polish on graphics and UI are mentioned, reflecting the game's Early Access status.

Pros

  • Innovative train-building mechanic adds unique base-building and exploration depth.
  • Diverse and customizable weapon arsenal encourages strategic combat styles.
  • Fluid twin-stick controls enable precise movement and aiming in hectic battles.
  • Procedurally generated maps enhance replayability and unpredictability.
  • Atmospheric visuals with gritty, stylized environments and distinct zombie designs.
  • Dynamic and immersive sound design supports tactical gameplay decisions.
  • Roguelike progression with unlockable perks and upgrades fosters long-term engagement.

Cons

  • Steep difficulty curve may overwhelm newcomers and casual players initially.
  • Combat can feel unfair indoors due to unavoidable zombie attacks.
  • Pacing is slow with repetitive loops of train riding and zombie fighting.
  • Limited map variety and objectives can reduce long-term engagement.
  • Minor bugs and graphical polish needed, typical of Early Access state.
  • Some players find zombie designs and animations unconvincing or derpy.
  • Resource management and fuel mechanics can be tedious and frustrating.

Rating Criteria

Story
Difficulty
Graphics
Duration
Stability
Worth the Price
Capsule image

Take control of the train which will become your haven on the rails. Collect resources, craft equipment, construct a cozy house on railway cars, and travel through the carefully handcrafted locations to explore the story of a zombie apocalypse world.

Release Date Apr 3rd 2020
Publisher DDDimanN
Developer DDDimanN
Platforms

User Reviews

Very Positive (796)
85% Positive 15% Negative