Mortal Sin is a highly praised first-person roguelike melee combat game that delivers a brutal and addictive experience reminiscent of titles like Doom and Dark Souls. Players appreciate its unique blend of fast-paced, combo-driven combat with a dark fantasy aesthetic and a variety of classes and weapons. The game features a distinctive art style with options for realistic or duo-tone visuals, which many find immersive and atmospheric. Additionally, the developer's continuous updates and responsiveness to community feedback have earned strong admiration, making the game feel polished despite its Early Access status.
However, some players note a steep difficulty curve and occasional balance issues, especially following recent changes to skill and equipment mechanics which have impacted gameplay flow. Others mention the combat could benefit from more weight and feedback, and some desire more content variety, such as additional weapons, enemy types, and biomes. A few criticisms also touch on inconsistent hitboxes and occasional bugs, but these are generally minor in comparison to the overall positive reception. The game’s replayability and evolving depth keep players engaged over long periods.
Players consistently praise Mortal Sin's fast, brutal, and satisfying combat system, which combines manual and auto combos with parrying and tactical depth. The unique art style and atmospheric visuals stand out, with options for different graphic modes enhancing immersion. The variety of classes and weapons allows for diverse playstyles, keeping each run fresh. The developer's dedication through frequent updates and community engagement is highly regarded, contributing to a continuously improving experience. The game's challenging yet rewarding nature and dark fantasy vibe resonate strongly with fans of roguelikes and hack-and-slash games.
Common criticisms include a steep and sometimes frustrating difficulty curve, with some players feeling overwhelmed by enemy swarms and occasional cheap deaths. Recent rebalancing of skills tied to equipment mana has been divisive, as it disrupts previous strategies without fully adjusting enemy difficulty. Some players find the combat lacks sufficient weight and feedback, desiring faster swings and more impactful sound effects. There are calls for more content variety, including additional weapons, enemies, and biomes. A few reviews mention inconsistent hitboxes and occasional lag, along with a desire for better tutorials and clearer story presentation.
Mortal Sin is a chaotic, blood-soaked roguelike where skill is power—and overconfidence is death. Carve through procedurally generated nightmares with brutal melee and flashy, satisfying combos.