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Siege of Avalon: Anthology is a nostalgic isometric CRPG originally released in episodic chapters around 2000, now updated for modern systems with higher resolution support and bug fixes. It features a rich story set during a siege on the fortress Avalon, with a heavy emphasis on reading, world-building, and character interaction. Players choose from three classes—fighter, scout, or mage—each having dedicated chapters, but all can be played for a fuller experience. The combat is real-time with tactical elements, and character progression is skill-based using training points, rather than traditional leveling. The game is praised for its immersive atmosphere, detailed lore, and novel armor layering system that visually represents all equipped items. The soundtrack and writing receive special mention for enhancing the mood and engagement.
However, the game shows its age in clunky mechanics, occasional bugs, and UI quirks. Navigation can be frustrating due to lack of quest markers and frequent backtracking. Companion AI is criticized for being poor, and the difficulty spikes notably in later chapters. Despite these issues, fans and newcomers who appreciate classic RPGs and story-heavy gameplay find it worthwhile, especially at its reasonable price point.
Players praise the deep, engaging storyline and rich world-building that unfolds through extensive dialogues and journal entries.
The armor layering system is noted as innovative and visually satisfying, allowing multiple clothing and armor pieces to be equipped simultaneously.
The soundtrack and atmospheric music effectively complement the game's mood, enhancing immersion.
Class diversity with fighters, scouts, and mages offers varied playstyles, supported by a flexible skill progression system.
Modern updates enable smooth play on current systems with improved resolutions up to 1920x1080, addressing many original technical issues.
Common criticisms include numerous bugs such as inventory glitches, quest-breaking issues, and occasional crashes.
The combat and companion AI are often described as clunky or frustrating, with companions sometimes hindering more than helping.
Navigation suffers from lack of quest markers and excessive backtracking, leading to player confusion and tedium.
The game’s difficulty spikes sharply in later chapters, with some enemies capable of one-shot kills, forcing frequent saving and reloading.
The UI and controls feel outdated, with awkward targeting mechanics and limited options for managing companions and combat.
Finally, the heavy reliance on reading and text may deter players looking for more action-oriented RPGs.
Siege of Avalon: Anthology was released on April 8, 2021.
Siege of Avalon: Anthology was developed by Digital Tome, General Arcade, Steffen Nyeland.
No, Siege of Avalon: Anthology is not currently available on Mac according to our data.
No, Siege of Avalon: Anthology is not currently available on Linux according to our data.
You can buy Siege of Avalon: Anthology on Steam.
Siege of Avalon is an isometric story-driven fantasy-RPG. The Citadel of Avalon is all that remains of the once-mighty seven kingdoms. The invaders have surrounded Avalon and the depleted garrison is bracing for the final assault. Now is the time for the birth of a legend.