Jump Space is an ambitious early access space co-op game that combines ship-to-ship combat, on-foot FPS missions, and ship management in a seamless loop. Players pilot, gun, repair, and board ships in a dynamic PvE environment reminiscent of titles like Warframe's Railjack and Deep Rock Galactic. The game is praised for its smooth, responsive controls, engaging core gameplay loop, and polished graphics, especially considering its early access status. It supports solo play with AI companions and multiplayer with friends, emphasizing teamwork and skill over class-based roles or leveling systems. However, many players note that the game currently suffers from limited mission variety, repetitive objectives, and some design choices that feel artificial or overly grindy. Technical issues such as occasional performance drops, lack of a proper rejoin system, and inventory management frustrations also impact the experience. Despite these drawbacks, the community remains optimistic about the game's potential and looks forward to future updates and added content.
Overall, Jump Space delivers a fresh and exciting space combat experience with a solid foundation, but it requires further polish, content expansion, and quality-of-life improvements to fully realize its promise.
Players consistently praise Jump Space's fluid and satisfying gameplay mechanics, including the smooth movement, responsive gunplay, and innovative ship boarding with grappling hooks. The combination of space and on-foot combat creates thrilling, dynamic encounters.
The game's graphics and optimization are highlighted as impressive for an early access title, with detailed ship designs and atmospheric environments.
Many enjoy the coop multiplayer experience and appreciate the game's focus on PvE and teamwork without complicated class systems or leveling, making it accessible and skill-based.
The core gameplay loop involving ship management, repairs, and mission objectives is described as addictive and well-executed.
Common criticisms include the lack of mission and enemy variety, leading to repetitive gameplay that diminishes long-term replayability. Players find that mission objectives often boil down to similar tasks, and enemy types feel generic.
Inventory limitations and the loss of loot or weapons upon disconnects frustrate players, compounded by the absence of a hot-join or immediate rejoin feature.
Some find the ship controls and physics unrealistic or lacking weight and momentum, making space combat feel arcade-like and less strategic.
Technical issues such as occasional frame rate drops, bugs with AI companions and clipping, and poor AI placeholder voice acting are noted.
Additionally, some feel the game’s difficulty scaling and revive costs can be punishing without sufficient rewards, and the narrative elements and artifact system currently lack depth or clarity.
Jump Space (formerly Jump Ship) is a mission based co-op PvE for 1-4 players, where you are the crew of a spaceship. Transition seamlessly from crewing the ship to on-foot exploration and space walks. Explore, upgrade, and survive intense encounters in deep space together.