Shadow Labyrinth is a Metroidvania that merges Pac-Man lore with a darker, more challenging gameplay experience. Players appreciate the game's unique concept and ambitious integration of Namco's arcade universe, with many noting the large, non-artificially inflated world map and tough platforming segments. The combat, while sometimes described as simplistic or stiff, is generally found satisfying once players adapt to its timing and mechanics. The art style, initially perceived as chaotic, is praised for its quality and inspired design, complemented by a well-received soundtrack that enhances the dark atmosphere. However, the game suffers from a slow start and some jank in controls, especially on the magnetic rail sections and during boss fights. The save system is a frequent source of frustration due to sparse checkpoints and inconvenient fast travel limitations. Despite these flaws, many players find the game enjoyable and worth its price, especially once more abilities are unlocked and the gameplay opens up.
Players commend Shadow Labyrinth for its engaging exploration and challenging platforming, which stand out in the Metroidvania genre. The art style is widely appreciated for its inspired and high-quality visuals, and the soundtrack receives consistent praise for its atmospheric and memorable compositions. Combat mechanics, while initially stiff, become satisfying with practice, and the integration of Pac-Man lore within a dark, mysterious setting is seen as a creative and refreshing twist. The game's large world and rewarding exploration provide a classic Metroidvania feel that many fans enjoy.
Common criticisms focus on the clunky and sluggish controls, especially during climbing, jumping, and the magnetic rail (D-Line) segments. The save and checkpoint system is seen as poorly designed, with checkpoints too far apart and inconvenient fast travel options, causing frustrating boss runbacks and tedious backtracking. Some players find the combat repetitive and lacking fluidity, with bosses feeling overly spongy and some mechanics unintuitive, such as stamina tied to looting. The level design is often described as bloated, linear, or dull, with large empty areas and lack of variety in enemies and attacks. Visuals and animations receive mixed feedback, with some labeling them dated or unimpressive for a major studio release. Overall, the game is seen as having missed potential and requiring more polish.
Shadow Labyrinth is a 2D action platformer and a genre-twisting alternate take on the iconic PAC-MAN. As The Swordsman, you wake on a mysterious planet amidst relics of wars past. To survive you will discover secrets, consume your enemies, and grow from prey to apex predator.