Endorphin Vice currently presents itself as a highly unpolished and buggy game that many players feel is not worth its price. The gameplay primarily revolves around spawning NPCs and shooting them, which some find repetitive and lacking depth. Despite having potential, the game suffers from poor optimization, numerous bugs, and clunky mechanics, especially in movement and gunplay. Many users report persistent UI/menu glitches, lag issues, and lack of meaningful content updates.
On the positive side, the game features extensive gore effects and a variety of weapons and maps, which some players find engaging and promising. The developer continues to update the game with new content, but many players feel that bug fixes and performance improvements should take priority. Overall, Endorphin Vice is seen as a rough, niche sandbox shooter that might appeal to a limited audience but requires significant improvements to reach wider acceptance.
Players praise the game's extensive gore and ragdoll effects, considering it one of the best in this aspect. The variety of weapons and maps is also appreciated, offering some diversity in gameplay. The game has an active developer who provides monthly updates and new content, which some users find encouraging. The potential for modding and sandbox creativity is noted by a few players, adding to its appeal for those interested in customization and experimentation.
Common criticisms include severe performance issues, with the game running poorly even on decent hardware. The UI and menu glitches frustrate many players, often locking controls or causing crashes. The gunplay is described as clunky and unrefined, with little differentiation between weapons. Players also highlight a lack of meaningful gameplay content beyond shooting NPCs, making the experience repetitive and boring. Many feel the game should be free in its current state due to its limited features and numerous bugs.
Endorphin Vice is a physics-based sandbox game for exploring realistic gore and wound reactions. Customize your environment with tactically designed objects and gear. Play as a vigilante, using military tactics and tools to create and test various scenarios and effects.