Another Crab's Treasure is a charming and unique souls-like game that combines challenging combat with vibrant, kid-friendly art and a quirky underwater world. Players appreciate its accessibility options, allowing a wide range of skill levels to enjoy the experience. The game features tight mechanics, rewarding exploration, and creative worldbuilding with a storyline blending humor and poignant environmental themes. Many find it an excellent entry point into the souls-like genre, offering a fresh alternative to the usual dark fantasy settings. However, the game is not without flaws: technical issues, camera problems, and occasional frustrating platforming and enemy design detract from the experience. Combat can feel clunky due to hitbox inconsistencies and input delays, and some bosses have punishing difficulty spikes. Despite these setbacks, the game's creativity, soundtrack, and engaging narrative make it a worthwhile play for fans and newcomers alike. The developers’ passion is evident, and the game holds promise for future projects.
Players praise the game's unique and colorful art style and creative underwater setting, which stands out in the souls-like genre. The combat mechanics are generally tight and enjoyable, with a good balance of challenge and accessibility. The storyline is noted for its humor, environmental themes, and unexpected depth. Exploration is rewarding, with interesting secrets and character customization options. The soundtrack and worldbuilding receive high marks for enhancing immersion. Additionally, the game’s accessibility features make it approachable for a broad audience, including newcomers to souls-like games.
Common criticisms include technical issues such as bugs, camera clipping, and occasional game-breaking glitches. The combat system suffers from hitbox inconsistencies, input delays, and a frustrating parry mechanic. Some players find enemy design problematic, citing excessive ganking, ranged enemies with unfair tracking, and bosses with instant-kill moves leading to tedious retries. Platforming sections are divisive, with some finding them irritating or poorly designed. The story pacing, especially in the middle and ending, is sometimes viewed as slow or rushed. Additionally, the shell system and character builds lack variety for some players, and the game’s length can feel slightly excessive.
In a vibrant undersea kingdom on the verge of collapse, a hermit crab embarks on a treasure hunt to buy back his repossessed shell. The second game from AGGRO CRAB.