Killer Frequency is a narrative-driven horror puzzle game set in an evocative 1980s radio station, where players act as a radio host thrust into the role of an impromptu 911 dispatcher during a serial killer's rampage. The game excels in creating an immersive atmosphere through its unique premise, engaging voice acting, and a blend of tension and humor. Players solve puzzles and make critical choices that influence the fate of callers and the story's outcome. While the gameplay is generally enjoyable and the story intriguing, some players found the pacing slow due to extended dialogue sequences and limited interactive mechanics. The writing occasionally feels disjointed, with characters not always reflecting the gravity of the situation, and the inability to skip dialogue hampers replayability. Despite these flaws, the game's nostalgic aesthetic, compelling soundtrack, and creative storytelling have earned it strong praise from fans of horror and mystery genres.
Players praise Killer Frequency's unique 1980s setting and immersive atmosphere, which effectively captures the slasher movie vibe. The voice acting and character personalities, especially of supporting characters like Murphy and Roller Ricky, are frequently highlighted as engaging and entertaining. The gameplay mechanics involving puzzle-solving and decision-making are appreciated for adding tension and player agency. Additionally, the soundtrack, including a standout final song, enhances the overall experience. The story's suspenseful and chilling nature, combined with humor and multiple endings, keeps players hooked throughout.
Common criticisms include the game's pacing, with long stretches of passive listening and limited interactive gameplay leading to moments of boredom. The dialogue cannot be skipped, which frustrates players during multiple playthroughs or achievement hunting. Some find the writing inconsistent, with characters sometimes ignoring the dire circumstances, reducing immersion. The puzzles are considered relatively simple and occasionally misleading, and the ending is viewed by some as rushed or unsatisfying. Additionally, certain narrative elements, like the role of specific characters or red herrings, feel underdeveloped or confusing.
Killer Frequency is a first-person horror puzzle game set in 1987, that puts you in the role of a late-night radio talk show host in small town America whose callers are being stalked by a mysterious killer.