Masks of Deception is a unique multiplayer horror social deduction game combining elements reminiscent of Phasmophobia and Among Us. Players either take on the role of purgers investigating supernatural activity or a demon disguised among them. The gameplay is complex and requires teamwork, communication via voice chat, and strategic deduction. Despite its innovative mechanics and engaging core gameplay, the game suffers from a very small and stagnating player base, leading to long matchmaking times and difficulty finding full lobbies. The developer’s controversial community management and communication style have also alienated some players, resulting in negative feedback unrelated to the game’s content. The game is still in early access with frequent updates, but some UI/UX improvements and bug fixes are needed. Players praise the game’s depth, atmosphere, and community, but matchmaking issues and the steep learning curve hinder broader appeal. Overall, it’s a promising but niche title that requires patience and a dedicated group to fully enjoy.
Players appreciate the innovative blend of social deduction and horror mechanics, likening it to a child of Phasmophobia and Among Us. The game features detailed environments, unique investigative tools, and AI threats adding depth to gameplay. The demon role offers varied playstyles and strategic options that players find enjoyable. The community is described as friendly and helpful, with active developer engagement and frequent patches. The atmospheric design and eerie settings contribute positively to the immersive experience. Voice communication and teamwork are key elements that enhance the gameplay dynamics and player interaction.
Common criticisms focus on the very low player population causing matchmaking delays of up to hours, making it difficult to find full lobbies. The steep learning curve and complexity can overwhelm new or casual players, with some requesting better tutorials and UI improvements. Several reviews mention bugs affecting matchmaking and in-game mechanics. The developer’s handling of community feedback and moderation has been described as rude or dismissive, leading to negative community sentiment. Lack of marketing and promotion has contributed to the game’s poor visibility and stagnated growth. Some players find the demon role underpowered or the game unbalanced, impacting replayability.
Masks of Deception is a 6 player horror game where you must use teamwork, equipment, and sensing abilities to identify then exorcize the demon in your group... otherwise the demon will slay you first.