Split Fiction is a cooperative game from Hazelight Studios that offers a vibrant and varied gameplay experience, praised for its creativity and engaging mechanics. Players control two protagonists, Mio and Zoe, navigating through diverse sci-fi and fantasy worlds, each with unique abilities, making every chapter feel fresh and exciting. The game excels in its level design, visual presentation, and innovative co-op gameplay, often compared favorably to the studio's previous hit, It Takes Two. However, the story received mixed reactions; while some found it emotionally touching and well-written, others criticized it as bland, artificial, or underdeveloped, particularly the antagonist and narrative cohesion. The game's length, approximately 13-15 hours, provides substantial content, including numerous side stories and mini-games that add replayability. The Friend Pass system allowing one copy for two players is highly appreciated, enhancing value. Despite some minor technical issues and occasional pacing problems, Split Fiction is broadly regarded as a masterpiece of co-op design and a must-play for fans of the genre.
Overall, the game is a thrilling, imaginative co-op experience with standout mechanics and visuals, though its storytelling may not resonate equally with all players.
Players consistently praise Split Fiction's innovative and varied gameplay mechanics, with each chapter introducing new abilities and challenges that keep the experience fresh. The level design and visual aesthetics are frequently described as stunning, featuring imaginative sci-fi and fantasy environments that captivate throughout the 13-15 hour journey. The co-op dynamics, including asymmetrical gameplay and smooth split-screen implementation, are highlighted as some of the best in recent memory. The game's soundtrack and voice acting receive positive notes, contributing to an immersive atmosphere. Many reviewers consider it a worthy successor to It Takes Two, with side stories and mini-games providing engaging diversions and replay value. The Friend Pass feature is also celebrated for increasing accessibility and value.
Common criticisms center on the game's story and writing, which some players found bland, forced, or underdeveloped, lacking emotional depth and cohesion compared to Hazelight's previous titles. The antagonist is often described as generic and unnecessary, detracting from narrative engagement. Some reviews mention repetitive gameplay elements, especially in platforming and puzzles that feel hand-holdy or insufficiently expanded. A few players noted pacing issues, with certain sections feeling rushed or overstaying their welcome. Minor technical issues like screen flashing and occasional framerate drops were reported. Additionally, the imbalance in character abilities led to some players feeling one protagonist was less fun to play. Lastly, the lack of a solo mode limits accessibility for players without a partner.
Embrace mind-blowing moments as you’re pulled deep into the many worlds of Split Fiction, a boundary-pushing co-op adventure.