Zombie Army VR delivers a straightforward arcade-style zombie shooter experience adapted from the original Zombie Army series into VR. Players appreciate the solid gunplay mechanics, smooth performance on high-end setups, and cooperative multiplayer, which enhances the fun factor. The game features a variety of zombie types, weapon upgrades, and supports multiple locomotion and comfort options, making it accessible to many players. The atmosphere captures the WWII zombie vibe, and some users praised the integration with VR peripherals like gunstocks and haptic vests.
However, the game suffers from several technical and design shortcomings. Many players report jittery hand animations locked to low frame rates, long and unstable loading times, and crashes on some hardware. The sniper scope mechanic—using a full-screen zoom rather than a true VR scope—is widely criticized for breaking immersion. The inventory system is clunky, melee combat unsatisfying, and enemy AI and level design feel limited and repetitive. Despite these issues, fans of the series find it enjoyable, especially in co-op, but most agree it needs significant polish and updates to reach its potential.
Players praise the solid and satisfying gunplay that rewards skillful shooting, with good variety in weapons and zombies. The game runs smoothly on powerful PCs and supports multiple locomotion methods and comfort settings. The atmosphere effectively captures the eerie WWII zombie setting, enhanced by decent visuals and sound design. Cooperative multiplayer is highlighted as a major plus, making the wave shooter experience more engaging. Additionally, support for peripherals like gunstocks and haptic vests adds immersion for some players.
Common criticisms include poor sniper scope implementation that breaks immersion by forcing a full-screen 2D overlay rather than a realistic VR scope. Hand and weapon animations often appear jittery and locked at low frame rates, causing clunky controls. Loading times are excessively long and sometimes cause crashes or freezes. The inventory and weapon handling systems feel dated and cumbersome. Level design is criticized for being small, repetitive, and lacking exploration. Melee combat is unsatisfying, and enemy AI or spawn balancing is sometimes off, especially in single-player. Technical bugs and performance issues persist on various hardware configurations.
Zombie Hitler may have been defeated, but the zombie hordes are still at large and Europe remains in the throes of war. Return to the field as part of the Deadhunters, an elite squad fighting to end the zombie apocalypse!