Quasimorph is a brutally challenging turn-based roguelike RPG set in a gritty sci-fi universe with deep lore and complex mechanics. Players appreciate its rich gameplay variety, including diverse weapons, skills, cybernetic augments, and faction interactions, which create a highly customizable experience. The game combines elements reminiscent of Escape from Tarkov, XCOM, and Dark Souls, delivering a punishing but rewarding difficulty curve. Its combat is tactical and fast-paced, with multiple viable playstyles such as stealth, mayhem, and even cannibalism. The developers actively update the game and support modding, enhancing replayability and quality of life. However, the game’s difficulty, heavy RNG elements, and steep learning curve mean it is not for everyone and demands patience and experimentation to master.
That said, the UI and inventory management can be cumbersome, and the economy and healing systems are often criticized for lack of clarity and balance. Death is punishing, frequently resetting progress and gear, which some players find frustrating. Despite these flaws, fans of deep, hardcore strategy games find Quasimorph addictive and engaging, with a promising future as it matures.
Players praise Quasimorph's deep and varied gameplay mechanics, including extensive weapon and gear variety, cybernetic augmentations, and faction systems. The combat is described as fast-paced, brutal, and rewarding, offering multiple playstyles from stealth to aggressive tactics. The game's dark sci-fi atmosphere and lore are highly regarded, with a gritty aesthetic and rich world-building. Mod support and active developer engagement add to its appeal, making it a lasting and addictive experience for fans of tactical roguelikes. Many reviewers highlight the satisfaction of overcoming its punishing difficulty and the game's unique blend of RPG, tactical, and roguelike elements.
Common criticisms focus on the game's unforgiving difficulty and heavy reliance on RNG, which can lead to frustrating deaths and loss of progress. The healing system is seen as convoluted and unreliable, often requiring trial and error with various medical items. Inventory space and economy mechanics are limited and unintuitive, complicating resource management and trading. Some missions, especially escort and defense types, are considered unbalanced or tedious. The UI is often described as clunky, with poor explanations for key systems like bartering and faction reputation. Control issues and abrupt deaths due to environmental hazards or enemy ambushes also detract from the experience for some players.
Take on a role of a hardened PMC fighter in a dark turn-based extraction RPG. Engage in unforgiving combat, manage your ship and pile up the bodies of your clones to unravel the dark mystery behind threat to all life.