Resident Evil 6 is a bold and ambitious title that attempts to blend four distinct campaigns—Leon, Chris, Jake, and Ada—each with unique gameplay styles ranging from survival horror to military shooter and stealth. While the game delivers impressive visuals, dynamic combat mechanics, and extensive content, it suffers from tonal inconsistency and a convoluted storyline that often feels like a chaotic experiment rather than a cohesive experience. The inclusion of frequent quick-time events and over-the-top action sequences detracts from traditional survival horror elements, leading to mixed player reception.
Despite these flaws, RE6 offers fun cooperative play, especially locally, and a vast scope that some players find enjoyable. However, issues such as clunky inventory management, punishing checkpoints, and repetitive boss fights reduce its overall appeal. The game is often seen as a misstep in the series that prioritizes spectacle over atmosphere, but it retains a cult following for its action-packed gameplay and variety of campaigns.
Players praise RE6 for its four varied campaigns that enhance replayability and offer diverse gameplay experiences. The combat system is noted for being fluid and responsive, with mechanics like dodge rolls, melee counters, and simultaneous shooting and movement. Visually, the game impresses with detailed environments, cinematic lighting, and solid voice acting. The cooperative mode, especially local co-op, is a standout feature that adds to the fun. Fans appreciate the game's ambitious scope and the inclusion of beloved characters, with some campaigns like Jake's receiving particular acclaim for their action-packed style.
Common criticisms include the game's over-reliance on quick-time events which many find intrusive and frustrating, hurting the pacing. The story is often described as convoluted, melodramatic, and tonally inconsistent, lacking the intimate horror that defined earlier entries. Players also report issues with cluttered HUD and confusing inventory systems, alongside punishing checkpoint mechanics that can cause loss of progress. The horror elements are largely absent, replaced by action that sometimes feels overwhelming and repetitive. Camera angles and controls receive negative remarks, and some boss fights are criticized for being unnecessarily long and tedious.
Blending action and survival horror, Resident Evil 6 promises to be the dramatic horror experience of 2013.