The Killing Antidote is a survival-horror third-person shooter heavily inspired by classic Resident Evil games, featuring a strong female protagonist named Jodi. The game offers deep character customization with extensive outfit options and mod support, allowing players to personalize their experience. The gameplay combines action shooting with puzzles and exploration in atmospheric, claustrophobic environments. Players appreciate the solid gunplay, smooth animations, and immersive sound design, which create a tense and engaging experience. The story, set in a biotech research facility, unfolds gradually with psychological horror elements and mystery, though some narrative beats feel obscure or incomplete due to lore being hidden in optional collectibles.
Currently in early access, the game has one fully completed chapter and part of a second, with additional challenge modes available. While the developers are small in number, they are active in updating the game and fixing bugs. Some players note issues with difficulty spikes, pacing, and lack of a map, but overall it is regarded as a promising and polished indie title that successfully blends fan service with solid survival horror gameplay.
Players praise the extensive character customization and mod support, which add replayability and personalization. The gunplay and combat mechanics are described as tight and satisfying, with impactful weapons like the shotgun standing out. The game’s atmospheric graphics and sound design effectively evoke dread and tension, enhancing the horror experience. Fans of Resident Evil appreciate the clever level design and puzzle integration, which encourage exploration and strategic thinking. The storyline, while still developing, is engaging with biotech and psychological horror themes that intrigue players. Additional modes inspired by classic survival games add variety and extend gameplay beyond the main campaign.
Common criticisms include the lack of a proper map, making navigation confusing and sometimes frustrating. Some puzzles are considered too obscure or unfair, requiring external help to solve. Difficulty spikes, especially during chase sequences with bosses like the Devourer, are seen as tedious and annoying. The AI behavior and sound design need improvement, with some enemies acting erratically or sounds being repetitive or missing. Movement speed and melee combat mechanics feel clunky or underdeveloped to some players. The story pacing and delivery can be uneven, with important lore buried in optional content, leading to confusion. Finally, the game is still early access, so content is limited and updates come slowly due to a small development team.
This is a TPS game. Shooting, fighting, dress-up, puzzle solving, and more. In the future, a special germ causes humans to be constantly infected and mutated. The protagonist, Jodi, is a brave journalist who goes on her way to find the legendary antidote and is in danger.