Forestrike

Developer: Skeleton Crew Studio
Release: Nov 17th 2025
Platforms:
Action
Indie
Innovative
Addictive
Creative
Repetitive
Long Runbacks
Forestrike Poster

" Innovative action roguelite with unique foresight mechanic but repetitive gameplay loop "

Forestrike Review

Forestrike is a unique action roguelite that blends martial arts combat with puzzle-solving mechanics, wrapped in a pixel art style reminiscent of classic kung fu films. The core gameplay revolves around a "Foresight" mechanic, allowing players to repeatedly practice and perfect fight strategies before executing them in a high-stakes real attempt where any mistake can end the run. This innovative design creates a thrilling tension between planning and execution, making every victory deeply satisfying.

The game features five distinct martial arts schools, each with unique moves and defensive options, encouraging varied playstyles and strategic experimentation. The progression system rewards mastering multiple styles, though some players note that this can be a double-edged sword, forcing use of less favored styles to advance. The story is engaging initially, with well-written dialogue and thematic ties to gameplay, but some find the ending underwhelming.

Forestrike is praised for its smooth controls, creative combat, and excellent soundtrack, though criticisms include repetitive segments, lengthy runback times after failure, and minor UI/audio quirks. Overall, it offers a deep and rewarding experience at an exceptional price point.

Highlights

Forestrike's most acclaimed features include its innovative Foresight mechanic that transforms combat into tactical puzzles, allowing infinite practice before real execution.

Players love the diverse martial arts schools with distinct fighting styles and the pixel art aesthetic that perfectly captures the vibe of classic kung fu movies.

The fluid and satisfying combat system, combined with a catchy soundtrack and engaging level design, delivers highly replayable and challenging gameplay.

The narrative and character interactions add depth, enhancing immersion despite some story pacing issues.

Criticisms

Common criticisms focus on the game's repetitive nature after extended play, which may reduce long-term engagement.

The lack of a quick restart option frustrates players due to lengthy loading and dialogue sequences after failure, disrupting flow.

Progression requiring mastery of multiple styles can feel restrictive, forcing players into less preferred playstyles.

Audio settings bugs and some underdeveloped content, such as limited combo strings and the final story resolution, also drew critique.

Some players desire more content variety and difficulty customization beyond current modes.

Pros

  • Innovative Foresight mechanic lets you practice fights endlessly before real execution.
  • Five distinct martial arts schools offer varied and strategic playstyles.
  • Smooth, responsive controls make combat feel satisfying and skill-based.
  • Pixel art visuals perfectly evoke classic kung fu movie aesthetics.
  • Engaging soundtrack complements the game's atmosphere and pacing.
  • Combat feels like a tactical puzzle with multiple viable solutions.
  • Replayability is high due to randomized encounters and build diversity.

Cons

  • Repetitive gameplay loop may reduce interest after 20-30 hours.
  • No quick restart forces players through multiple loading and dialogue screens.
  • Progression requires mastering multiple styles, limiting player choice.
  • Audio settings bug causes volume not to apply on splash screens.
  • Final story ending is considered weak and unsatisfying by some.
  • Limited combo variety reduces depth in combat sequences.
  • Some skills and cards feel underpowered or useless.

Rating Criteria

Story
Difficulty
Graphics
Duration
Stability
Worth the Price
Capsule image

Forestrike is a martial arts roguelite where every death brings you closer to winning the fight before it begins. Use your ‘Foresight’ ability to experiment without consequences before fighting for real until earning the ultimate reward - victory without ‘Foresight’.

Release Date Nov 17th 2025
Publisher Devolver Digital
Developer Skeleton Crew Studio, Thomas Olsson
Platforms

User Reviews

Very Positive (141)
96% Positive 4% Negative