AI Limit is a solid and enjoyable souls-like game that appeals especially to fans of the genre seeking a smoother and somewhat less punishing experience. Players praise its responsive and satisfying combat mechanics, including a unique parry system and weapon-switch combos. The game features a decent variety of weapons and builds, with unlimited respecs encouraging experimentation. Its world design is interconnected and offers many secrets and side quests, enhancing exploration. The story, while not groundbreaking, is appreciated for its presentation through environment, NPC dialogue, and item descriptions.
Graphically, AI Limit is competent but not exceptional, with some critiques on art style clashes and color palettes. The difficulty is generally on the easier side for veterans but presents a fair challenge for newcomers. Some bosses are memorable and fun, though others are criticized for repetitive or unbalanced movesets. Minor technical issues exist but do not significantly impact gameplay. Overall, AI Limit is considered a hidden gem worth its price, especially for those new to souls-likes or looking for a more accessible entry.
Players particularly enjoy the smooth and responsive combat system with satisfying parry mechanics and weapon combos. The game’s level design is well-crafted and interconnected, encouraging exploration with many secrets and side quests. The story is presented in an intriguing way through environmental storytelling and NPC interactions. The unique sync mechanic adds depth to combat, and the absence of a stamina bar encourages aggressive playstyles. Boss fights are generally fun and challenging, with some bosses offering dynamic encounters. The game runs well technically and offers good value for its price point, with many players recommending it as a great souls-like experience.
Common criticisms include the lack of weapon variety and limited build diversity compared to other souls-likes. Some bosses are seen as repetitive or unbalanced, with annoying moves like unreactable delayed attacks or overly easy fights. The story, while decent, can feel confusing or underwhelming to some players. Certain level design elements, such as ledge jumping and sniper enemy placements, can be frustrating. The parry mechanic, although satisfying when mastered, has a slight delay that some find off-putting. Minor bugs, occasional sound issues, and a somewhat bland color palette are noted. Replayability is considered moderate, and some wish for longer game length or DLC expansions.
In the distant future when civilization is on the verge of extinction, people follow the legend of the Elysium in the last city, Havenswell. In this post-apocalyptic wasteland sci-fi ARPG, you will play as Arrisa, a Blader with immortality, and explore the city ruin to find the hope of a new life.