Sword of the Sea is a visually stunning exploration game that emphasizes smooth, flowing movement through vast, beautifully crafted environments. Players glide on a sword across sand and water, engaging with a serene world filled with secrets and atmospheric storytelling. The game’s art style, inspired by prior works like Journey and Abzu, combines with an exceptional soundtrack by Austin Wintory to create a deeply immersive experience.
While the core gameplay loop is simple and accessible, focusing on exploration and light puzzle-solving, some players feel the frequent interruptions by puzzles detract from the otherwise fluid movement. The game is relatively short, typically lasting around 3-4 hours, which some consider steep for its price. Performance issues on certain hardware and limited mechanical depth also draw criticism. However, the game’s relaxing vibe, gorgeous visuals, and innovative sword-surfing mechanics make it a worthwhile experience, especially for fans of atmospheric indie games.
Players praise Sword of the Sea for its gorgeous, stylized graphics and breathtaking environmental design. The innovative sword-surfing mechanic delivers a unique and satisfying traversal experience reminiscent of Journey and Abzu. The soundtrack by Austin Wintory is widely acclaimed for enhancing the immersive atmosphere. The game’s smooth animations and dynamic camera work further elevate the sense of flow, making exploration enjoyable. Many appreciate the game's meditative and calming qualities, with a seamless blend of visuals and music creating an emotional resonance.
Common criticisms include the game’s short duration, with many feeling the price does not justify the limited 3-4 hour playtime. Performance issues, such as low framerates even on high-end PCs and poor optimization on platforms like Steam Deck, detract from enjoyment. Some players find the frequent puzzle interruptions disrupt the flow of movement, and the platforming can feel slippery or imprecise. Additionally, the gameplay is considered light and lacking mechanical depth, with tricks feeling repetitive and some game elements feeling underdeveloped or rushed, especially the ending.
Surf across magnificent waves of sand and glistening waters on an epic quest to restore a lost ocean. From the visionary artist behind ABZÛ, The Pathless, and Journey, Sword of the Sea is an atmospheric surfing adventure with fast movement inspired by classic skateboarding and snowboarding games.