Evercore Heroes: Ascension is a cooperative roguelike game blending MOBA-style heroes with roguelike mechanics. Players generally praise its art style, character design, and smooth gameplay mechanics, highlighting the potential in its blend of genres and early content like new maps, powers, and enemy variants. The game features a challenging combat system requiring skill and timing, with some players enjoying the strategic depth and character diversity.
However, the game is widely viewed as an early access title still in a very early, incomplete state. Key features such as duo matchmaking, offline play, and certain gameplay systems remain missing or underdeveloped. Many players report bugs, clunky controls, lack of meaningful upgrades, and poor matchmaking. The grind for upgrades is slow and sometimes frustrating, and some feel the game lacks identity and depth in characters and powers. Despite this, developers are praised for responsiveness and frequent updates, offering hope for future improvements.
Players appreciate the solid art, animations, and character diversity, with engaging level design and interesting enemy variants adding variety. The combat feels fluid and intuitive, with abilities and empowerments providing some strategic depth. The game’s roguelike progression and meta upgrades are noted as promising, and the recent addition of duo queue was positively received. Many commend the developers’ active communication and willingness to improve the game based on community feedback.
Common criticisms include lack of duo matchmaking at launch, forcing either solo or full 3-player teams, which limits accessibility. Players report clunky and unresponsive controls, poor sound design, and visual clarity issues that hinder gameplay. The upgrade system is seen as uninspired and grind-heavy, and many features advertised as "coming soon" remain missing. Bugs such as settings not saving, stuck characters, and matchmaking problems frustrate users. The online-only requirement and fear of server shutdown also concern players. Overall, the game is perceived as too incomplete and unpolished for current recommendation.
Choose a MOBA-style hero and jump into 1-3 player roguelike runs. Work together to overcome deadly challenges, grab game-changing power-ups, sync your team’s builds in devastating combos, and save Lumerea from corruption!