Cauldron is a charming and addictive indie game that masterfully blends minigames, turn-based RPG combat, and incremental progression. Players engage with a variety of mini-games—such as apple catching evolving into bullet hell, fishing, mining, and more—that grow in complexity and depth through extensive upgrade trees. The game offers multiple playstyles, including manual play, auto-battle, and idle modes, catering to both active and casual players. The interconnected game modes and meta-progression system encourage replayability, while the witty dialogue and retro pixel art style enhance its cozy atmosphere.
While not perfect, the game delivers a satisfying gameplay loop with thoughtful design and a strong developer presence. Some players note pacing issues or minor control quirks, but overall, Cauldron provides a fresh and engaging experience for fans of incremental and RPG genres. Its reasonable price point and continuous content unlocks make it a worthwhile purchase for many.
Players praise Cauldron's innovative gameplay mechanics, especially the evolving minigames that transform dramatically as upgrades are unlocked. The turn-based combat system is deep yet accessible, with diverse characters and builds allowing for varied strategies. The pixel-art graphics are charming and fit the retro aesthetic well, complemented by dynamic music that evolves with gameplay.
The storyline and character interactions, while light and humorous, add personality and engagement. The multiple game modes and meta-progression layers provide strong replay value, and the game's pacing and resource systems keep players hooked. The developer's active involvement and community support are also highly appreciated.
Common criticisms focus on some minigames feeling repetitive or less enjoyable, such as fishing and ice-breaking, and control scheme issues, particularly in the apple-catching minigame with keyboard and controller inputs. Some players find the resistance mechanics limiting, discouraging use of certain characters. The idle aspects require the game to be running, which may not appeal to all. Additionally, the story is considered somewhat corny and shallow by some, and a few bugs or quality-of-life inconsistencies were noted. Finally, the grind can feel tedious later in the game, especially for completionists aiming for high achievements.
Cauldron is a game about exploration, battling monsters, and leveling up your party through minigames. Gather resources to upgrade minigames, heroes, abilities, and more! Play as Nyx, a young witch cast into this darkness-covered world. Discover the truth and find new allies to help you on your journey!
Play minigames to gather resources!
Infinitely upgrade minigames, heroes, items, and more!
Battle monsters to explore more of this mysterious world!
There's no "right" way to play Cauldron...
Do you love to grind minigames over and over? Go for it!
Would you rather let the game auto-collect while you're gone? No shame in that!
Do you love to carefully organize your party and skills to dish out maximum damage? Go ahead!
Would you rather get completely overpowered so you don't have to think about any of that stuff? Great!
Exponential minigame progression (we're talking REALLY big numbers)
Unique skill trees for 20+ heroes
Multiple game modes, including Idle, Pacifist, and EVIL
Unlockable autobattler to do the battling for you
An upgradable collection box that auto-gathers resources
Character skits
A snarky pink sidekick who never leaves your side
Talking birds
Cauldron is an upgrade-heavy, minigame-centric, turn-based RPG. Play minigames to strengthen your party, then win battles to uncover more map, more heroes, more minigames, more everything! If your favorite plant is an upgrade tree, then this game is for you!