Son of Nor is a unique indie action-adventure game centered on telekinesis and terraforming mechanics, allowing players to manipulate the environment and enemies creatively. The game features a mix of puzzles, platforming, and combat, with local co-op and multiplayer modes enhancing the experience. Players appreciate the novel concept and the freedom to approach challenges in multiple ways. However, the execution is marred by technical issues such as poor optimization, inconsistent controls, and dated graphics. The story and characters are generally considered forgettable, and the voice acting often criticized. Despite these flaws, the game offers moments of fun, especially in co-op play, and the developers are praised for their responsiveness and innovative features like Oculus Rift and eye-tracking support. Overall, Son of Nor is viewed as a diamond in the rough with great potential but hindered by bugs and lack of polish.
Players praise Son of Nor's innovative gameplay mechanics, especially the telekinesis and terraforming abilities that allow creative combat and puzzle-solving. The co-op experience is highlighted as particularly enjoyable, fostering fun interactions and strategic play. The game's puzzles are regarded as clever, and the physics-based environment manipulation adds depth. Visually, while graphics are dated, the sand and elemental effects receive positive remarks. The storyline, though not outstanding, provides an interesting backdrop, and the game’s support for unique peripherals like Oculus Rift and eye-tracking devices is commended, showcasing developer dedication to innovation.
Common criticisms focus on the game's technical shortcomings, including poor optimization leading to low frame rates even on capable hardware, and frequent bugs causing crashes and lost progress. Controls are described as slippery and unresponsive at times, with a clunky UI and awkward camera behavior. Combat is often called repetitive and dull, with limited enemy variety and simplistic tactics. The story and characters lack depth and emotional engagement, with weak voice acting detracting from immersion. Some players find the game overly linear with insufficient puzzles and exploration, diminishing replay value. Overall, the game feels unpolished and unfinished, leaving many wishing for better refinement.
The World is Your Weapon in Son of Nor, a third-person action-adventure! Alter the environment with your terraforming abilities, use telekinetic powers to bend the dynamic surroundings to your will and cast powerful elemental spells that can be combined to wreak havoc on your enemies!