ANEURISM IV is a dystopian FPS RP game inspired by DarkRP and Space Station 13, offering a unique social gameplay experience set in a grim, oppressive world. Players start as proles performing menial jobs like mining, laundry, and distillery work, aiming to earn anamnecytes to unlock higher roles such as Cortex operatives or Scum factions. The game emphasizes emergent roleplay driven by player interactions rather than scripted content, with no NPCs and a focus on player-driven consequences.
However, the game struggles with rampant griefing, theft, and toxic player behavior, often unmoderated on official servers. Stealing is common and unpunished, and retaliation can result in severe penalties. Server instability, bugs, and exploits further hinder the experience. Despite these issues, many praise the game's atmosphere, social dynamics, and potential for deep roleplay, though newcomers face a steep learning curve and frustrating grind. Regular updates and a passionate community provide hope for future improvements.
Gameplay mechanics receive praise for emergent roleplay and faction dynamics, offering distinct roles with unique objectives.
Atmosphere and setting are lauded for their oppressive, dystopian tone and immersive world-building.
Community interactions create memorable and varied experiences, with some players enjoying the unpredictable social gameplay.
Art style and music contribute to the game's unique mood, blending Half-Life 2 aesthetics with analog horror influences.
Potential for growth is noted, with many hoping future updates address current flaws.
Stealing and griefing are rampant and poorly regulated, causing frustration especially for new players.
Moderation is largely absent or ineffective, allowing toxic behavior, trolling, and abuse to persist.
Server stability issues including frequent crashes, DDoS attacks, and poor netcode detract from gameplay.
Gameplay design suffers from repetitive menial tasks, lack of meaningful progression, and unbalanced faction mechanics.
Learning curve and accessibility are steep, with confusing mechanics and little guidance for newcomers.
Bug presence and exploits further degrade the experience.
A dystopian simulator where your choices shape a decaying city. Join other players to protect the metropolis from ruin, hasten its downfall, or simply work in the factories. With no set goals or rules, every action has consequences in a world teetering on the brink.