He is Coming

Developer: Chronocle
Release: Jul 17th 2025
Platforms:
RPG
Strategy
Early Access
Addictive
Charming
Replayable
R N G Heavy
Frustrating
He is Coming Poster

" Addictive roguelite RPG auto battler with strategic depth but excessive RNG limits control "

He is Coming Review

He is Coming is a roguelike autobattler with a charming retro pixel art style and a simple, addictive gameplay loop. Players explore maps, collect items, and prepare builds to face known bosses, with each run lasting around 10 minutes. The game features a cozy aesthetic, nostalgic music, and a variety of item synergies that encourage experimentation. Boss encounters are challenging and require strategic preparation, adding tension and excitement to each run.

However, a significant concern among players is the heavy reliance on RNG, which often undermines player agency. As more items are unlocked, the item pool becomes diluted, making it increasingly difficult to form effective builds and progress. The lack of reroll or item filtering systems frustrates many, as success can feel more like luck than skill. Despite these issues, the game shows strong potential, with developers actively engaging and promising improvements like better RNG control, more content, and quality-of-life features. Fans of quick, challenging roguelikes may find it worthwhile, especially as it evolves through Early Access.

Highlights

Players praise the game's addictive and replayable roguelike loop, with quick runs and meaningful decisions.

The charming pixel art and nostalgic soundtrack receive consistent acclaim, creating a cozy and immersive atmosphere.

Boss battles are noted as unique and challenging, with visible boss information allowing for strategic build planning.

The variety of item synergies and combinations adds depth and encourages experimentation.

The game’s simplicity and fast-paced gameplay make it accessible and enjoyable for short sessions.

Criticisms

The dominant criticism is the excessive RNG, which heavily impacts progression and player control.

The expanding item pool dilutes the likelihood of obtaining synergistic items, making runs harder over time.

Lack of reroll or item filtering mechanics frustrates players who want to build specific strategies.

The limited inventory slots and rigid build requirements restrict flexibility and increase difficulty.

Some bosses are considered overly punishing, especially in later areas like the Swamplands.

The absence of mid-run saving or continuation features leads to lost progress and player frustration.

Pros

  • Addictive and quick roguelike gameplay loop encourages repeated playthroughs.
  • Charming pixel art style and nostalgic soundtrack enhance immersion.
  • Visible bosses enable strategic planning and build tailoring.
  • Varied item synergies offer depth and experimentation.
  • Fast runs reduce downtime after failure, keeping players engaged.
  • Cozy and cohesive aesthetic reminiscent of classic games.
  • Multiple game modes including asynchronous PvP add variety.

Cons

  • Excessive RNG dominates gameplay, reducing player agency.
  • Item pool dilution makes building effective strategies harder over time.
  • No reroll or filtering system for item drops frustrates players.
  • Limited inventory slots restrict build flexibility.
  • Some bosses are disproportionately difficult or punishing.
  • Lack of mid-run save or continue functionality causes lost progress.
  • Unlocking items sometimes feels tedious and opaque.

Rating Criteria

Story
Difficulty
Graphics
Duration
Stability
Worth the Price
Capsule image

Deep in the forgotten corners of the world, a dark force stirs – the Demon King rises once more. Sharpen your wits, seek out powerful artifacts, and stand firm in the face of the apocalypse in this roguelite RPG auto battler.

Release Date Jul 17th 2025
Publisher Hooded Horse
Developer Chronocle
Platforms

User Reviews

Very Positive (495)
88% Positive 12% Negative