Nunholy is a fun, fast-paced roguelite that offers an accessible and engaging gameplay experience reminiscent of Hades but easier. Players choose from three unique characters, each with distinct progression systems and playstyles, allowing for varied builds by mixing weapons, sub-weapons, skills, and choosing between human artifacts or vampire powers. The game features procedurally generated dungeons with manageable randomness and a solid balance that keeps the action fresh for several hours.
The art style leans heavily into fan service with suggestive but not overtly sexualized character designs, which many players find appealing without feeling cringey. The soundtrack and visuals complement the gameplay well. However, the game is relatively short, with some players completing it in under 10 hours, and the difficulty is on the easier side, with characters becoming quite powerful after some upgrades. Achievements are limited and easy, and some desire more content and replayability. Overall, Nunholy delivers polished, entertaining gameplay at a budget-friendly price point.
Players praise Nunholy’s fast and satisfying combat mechanics and the variety offered by three distinct characters with unique progression and build options. The art style, featuring attractive character designs, is frequently mentioned as a strong point, alongside a rocking soundtrack that enhances the atmosphere.
The gameplay loop is smooth and enjoyable, with procedural dungeons that balance randomness well. Many appreciate the game’s accessibility and solid replay value through different character endings and builds. The price is considered very reasonable for the quality and fun provided.
Common criticisms include the short overall duration and limited content, with some players finishing the game quickly and wanting more depth. The difficulty is generally considered low, leading to reduced challenge after a few runs as characters become overpowered.
Some players note the lack of a difficulty slider and feel the game could benefit from more complex or rewarding achievements. A few mention minor bugs and limited graphic options, such as no advanced settings or controller issues. The story is seen as minimal and anticlimactic by some, and the fan-service art style, while mostly accepted, may not appeal to everyone.
In a world overrun by vampires, a group of nuns with their own stories have arrived at the Hunters' Guild. They are ready to wield any power—even that of demons—to defeat their enemies. What fate awaits them on this perilous journey?