Rex Rocket

Developer : Castle Pixel, LLC.
Released:
Platforms :
Action
Adventure
Indie
Rex Rocket Poster

" Challenging action-adventure platformer with tight controls and retro charm but frequent instant-death traps "

Rex Rocket Review

Rex Rocket is a challenging retro-style 2D action platformer that draws heavy inspiration from classics like Mega Man, Metroid, and Cave Story. The game features tight controls, pixel-art graphics with modern lighting effects, and an energetic chiptune soundtrack that many players praise. It offers a linear progression with metroidvania elements, including upgrades that enhance mobility and combat. Boss fights are particularly well-designed, demanding pattern recognition and skill, and providing a satisfying sense of accomplishment upon victory.

However, the game is notorious for its punishing difficulty, with numerous instant-death traps, enemies placed to cause knockback into hazards, and infrequent teleport checkpoints that force players to replay long sections after death. The lives system is largely obsolete due to infinite continues, but losing all lives sends players back to the last checkpoint, which can be frustrating. Some players find the jump mechanics cumbersome, especially the charged downward shots used for double jumps. Additionally, unskippable boss cutscenes and occasional bugs detract from the experience. Overall, Rex Rocket appeals mostly to hardcore platformer fans who enjoy tough but fair challenges with a nostalgic twist.

Highlights

Players consistently praise Rex Rocket's retro-inspired pixel art and lighting effects, which evoke a nostalgic yet polished aesthetic. The soundtrack, composed by Saskrotch, receives high acclaim for its energetic and memorable chiptune tracks that enhance the game's atmosphere. The tight and responsive controls allow for precise platforming and combat maneuvers, including wall jumps, charge shots, and dashes. The boss battles stand out as a highlight, offering varied, challenging encounters that reward learning and mastery. The game’s linear metroidvania-style progression and well-crafted level design keep gameplay engaging and fresh throughout the approximately 8-12 hours of content.

Criticisms

Common criticisms focus on the game's punishing difficulty marked by frequent instant-death traps and enemy placements designed to cause frustrating knockbacks. The checkpoint system is seen as too sparse, leading to tedious backtracking after deaths. The lives system is considered redundant, and losing all lives can feel punishing despite infinite continues. Some players find the jumping mechanics awkward, especially the charged downward shots required for double jumps, which complicate precision platforming. Unskippable boss cutscenes are widely disliked for interrupting gameplay flow. Additionally, a few late-game bugs and some enemy spawn randomness contribute to player frustration. The game's linearity and lack of expansive exploration may disappoint fans expecting a traditional metroidvania experience.

Pros

  • Beautiful retro pixel art with modern lighting effects enhances visual appeal.
  • Energetic and memorable chiptune soundtrack elevates game atmosphere.
  • Tight and responsive controls allow precise platforming and combat.
  • Challenging boss fights with varied patterns provide satisfying encounters.
  • Linear metroidvania progression keeps gameplay focused and engaging.
  • Multiple movement mechanics like wall jump, dash, and charge jump.
  • Well-designed levels with creative platforming challenges and secrets.

Cons

  • Frequent instant-death traps cause frustrating and repetitive deaths.
  • Sparse teleport checkpoints lead to tedious backtracking after dying.
  • Lives system is redundant and losing all lives is punishing.
  • Charged downward shot double jump mechanic complicates controls.
  • Unskippable boss cutscenes disrupt gameplay flow repeatedly.
  • Occasional bugs and glitches in late-game sections impact experience.
  • Enemy spawn randomness can create unfair damage scenarios.

Rating Criteria

Story
Difficulty
Graphics
Duration
Stability
Worth the Price

Frequently Asked Questions

When was Rex Rocket released?

Rex Rocket was released on August 5, 2014.

Who developed Rex Rocket?

Rex Rocket was developed by Castle Pixel, LLC..

Is Rex Rocket available on Mac?

Yes, Rex Rocket is available on Mac.

Is Rex Rocket available on Linux?

Yes, Rex Rocket is available on Linux.

Where can I buy Rex Rocket?

You can buy Rex Rocket on Steam.

Game Details

Inspired by the retro glory days of 8-bit games, Rex Rocket is a traditional 2D platformer brought into the 21st century. Paying tribute to classic NES games like Mario, Mega Man, and Metroid, old-school platformer fans will find Rex Rocket a breath of fresh air.

Release Date Aug 5th 2014
Publisher Castle Pixel, LLC.
Developer Castle Pixel, LLC.
Required Age 0+
Platforms
Challenging
Nostalgic
Polished
Frustrating
Checkpoint Sparse

User Reviews

Mixed (114)
70% Positive 30% Negative