The Hundred Line -Last Defense Academy- is an ambitious and sprawling visual novel combined with tactical RPG elements, developed by Too Kyo Games and featuring the creative talents of Kodaka and Uchikoshi. Players praise its massive scale, boasting over 100 endings and more than 130 hours of content, making it one of the longest and most content-rich visual novels available.
The game excels in narrative depth and character development, offering a diverse cast that grows on players across multiple routes. The story is filled with twists, mysteries, and emotional moments, appealing strongly to fans of Danganronpa and Zero Escape. The tactical combat is surprisingly solid and engaging, though it can become repetitive over time. Despite some pacing issues and bloated segments, the game is regarded as a masterpiece of choice-driven storytelling and a unique experience worth the investment.
However, players note uneven writing quality across routes, filler content, and a lack of cohesive final narrative. The gameplay’s difficulty is on the easier side, and some mechanics like exploration and announcements can feel tedious. The English dub receives mixed reactions, with many preferring the Japanese voice acting.
Players highly praise the game's vast narrative ambition with over 100 unique endings and a deeply branching story structure. The character development is well-executed, giving most characters substantial screentime and growth. The tactical RPG combat is engaging and strategic, offering fresh mechanics like sacrificing units for powerful skills. The game's blend of visual novel storytelling and SRPG gameplay is unique and compelling. The writing’s twists and mysteries keep players invested, and the game is celebrated as a top-tier experience from Kodaka and Uchikoshi’s collaboration.
Common criticisms include the game's bloated pacing with excessive filler, repetitive and sometimes unskippable battles, and lengthy daily announcements that interrupt flow. Many players feel the quality of endings varies widely, with some routes feeling rushed, inconsistent, or cheap. The combat difficulty is too low and lacks challenge especially in later parts. Exploration mechanics are often seen as tedious and a resource grind. The English dub is frequently described as poor, with many preferring Japanese voices. Lastly, the lack of a fully cohesive or satisfying true ending leaves some players unsatisfied.
Kazutaka Kodaka and Kotaro Uchikoshi join forces for the first time to deliver the ULTIMATE adventure game! 15 students are tasked with defending a school from grotesque monsters for 100 days. Can they make it to the end? And will they survive long enough to uncover the truth?