Styx: Blades of Greed is a divisive entry in the Styx stealth series, eliciting mixed reactions from longtime fans and new players alike. While the game retains the core stealth gameplay and introduces new abilities like the grappling hook and glider, many players feel it lacks the charm, personality, and polish of its predecessors. The large open-world levels offer verticality and exploration, but are often criticized for feeling empty and repetitive, with quests largely consisting of collectathons.
Technical issues plague the experience, including frequent crashes, graphical glitches, texture pop-ins, and problematic lighting that hampers stealth mechanics. The AI is generally described as weak or forgetful, and the difficulty is considered too easy, even on higher settings. Styx’s personality and witty commentary have been toned down or removed, disappointing fans who cherished the character’s sharp humor in earlier titles.
Overall, players appreciate the solid stealth foundation and some gameplay improvements, but many lament the game’s jank, lack of story depth, and unfinished feel, suggesting it needed more development time and polish.
Players praise the core stealth gameplay that remains enjoyable and faithful to the series. The introduction of new traversal mechanics like the grappling hook and glider adds fresh movement options. The level design, especially in "The Wall" area, is noted for its impressive verticality and scale. Styx’s return to his Master of Shadows personality is welcomed by many. The art direction and soundtrack receive positive remarks, maintaining the franchise’s distinctive atmosphere. Some players find the game fun and engaging despite its flaws, appreciating the freedom to explore large, open-ended maps.
Common criticisms include numerous technical issues such as crashes, bugs, and unstable performance even on high-end PCs. The lighting system and graphics are often described as smudgy, flickering, or overly dark, which negatively impacts stealth gameplay. Players lament the removal or reduction of Styx’s witty banter and death commentary, which diminished the character’s personality. The game’s difficulty is seen as too low, with enemies being forgetful and encounters trivialized by new abilities. Quest design is repetitive and vague, and the story is considered weak and poorly paced. The large levels often feel empty and underdeveloped, leading to tedious backtracking and exploration.
Styx: Blades of Greed was released on February 19, 2026.
Styx: Blades of Greed was developed by Cyanide Studio.
No, Styx: Blades of Greed is not currently available on Mac according to our data.
No, Styx: Blades of Greed is not currently available on Linux according to our data.
You can buy Styx: Blades of Greed on Steam.
The master of stealth is back! Explore the dizzying heights of the Iserian Continent and cunningly eliminate your enemies. Thanks to your Quartz powers, you are freer than ever. Be creative: Never has it felt so good to be greedy.