BossConstructor is an ambitious 2D top-down space shooter and ship-building game that combines tactical combat with deep customization. Players start with small corvettes and can construct complex ships using a variety of modules, affecting ship performance, weaponry, and playstyle. The game features multiple modes including exploration, skirmish, evolution, and campaign-style missions. It offers a sandbox feel with a developer actively engaging the community and providing frequent updates.
However, the game is still in Early Access and shows signs of being unpolished and buggy. Common issues include frequent crashes, save corruption, awkward UI, clunky controls, and some mission repetitiveness. The AI is functional but sometimes erratic, and certain gameplay mechanics such as resource gathering and module explanations lack clarity. Despite these flaws, many players find the ship-building and combat mechanics enjoyable and addictive, praising the depth and customization options. The developer's responsiveness and ongoing support are also widely appreciated. Overall, BossConstructor holds promise but requires more polish to fully realize its potential.
Players highly praise the ship customization system, noting the wide variety of modules and creative freedom in building unique vessels. The tactical combat is engaging, with weight and physics adding depth to battles. The game’s multiple modes including evolution mode and skirmishes provide varied gameplay. The developer's active support and frequent updates are frequently commended, showing dedication to improving the game. Many enjoy the challenge and replayability offered by the progression and customization, making the game addictive for fans of the genre.
Common criticisms focus on the game's technical instability, with frequent crashes, especially during evolution mode or mission transitions. The user interface and controls are often described as clunky, unintuitive, or awkward, making ship building and combat frustrating at times. Players report mission repetitiveness and lack of variety, which impacts long-term engagement. The AI behavior can be inconsistent or simplistic, and some game mechanics like resource collection and module functions are poorly explained. Additionally, some feel the game lacks polish and suffers from bugs and performance issues, diminishing the overall experience.
BossConstructor was released on October 24, 2016.
BossConstructor was developed by Neomateria Games GmbH.
Yes, BossConstructor is available on Mac.
Yes, BossConstructor is available on Linux.
You can buy BossConstructor on Steam.
Scavenge modules, combine them in the deadliest and most efficient ways imaginable, and fly your very own spaceship through alien space with BossConstructor. Thousands of procedurally generated galaxies await you and your space-faring collection of assembled modules to explore them.