Insanity's Blade

Developer : Causal Bit Games Inc.
Released:
Platforms :
Action
Casual
Indie
Insanity's Blade Poster

" Authentic action indie with retro pixel art and chiptune soundtrack but frequent bugs and clunky controls "

Insanity's Blade Review

Insanity's Blade is a retro-inspired 2D action platformer that pays homage to classic arcade and console games from the late 80s and early 90s. Players control Thurstan, a barbarian warrior on a quest for revenge against demonic forces, featuring fast-paced hack-and-slash combat, platforming challenges, and a dark fantasy storyline. The game features pixel-art graphics evocative of SNES and Sega Genesis titles, complemented by a chiptune soundtrack that can be toggled between 8-bit and 16-bit styles. Gameplay includes weapon upgrades, RPG elements such as leveling up, and local co-op multiplayer. The developers have shown commitment to improving the game through patches and community engagement.

However, the game is also marked by several issues including uneven difficulty spikes, occasional bugs such as invincible enemies and graphical glitches, clunky controls, and design choices that some players found repetitive or frustrating. Despite these drawbacks, many players appreciated the nostalgic experience, satisfying combat mechanics, and atmospheric presentation, often recommending it especially at discounted prices.

Highlights

Players praised Insanity's Blade for its authentic retro arcade feel reminiscent of classics like Castlevania, Black Tiger, and Rastan. The pixel art graphics and detailed sprite work received consistent acclaim for capturing the gothic fantasy aesthetic. The soundtrack, featuring energetic chiptune melodies with selectable 8-bit or 16-bit modes, was frequently highlighted as a standout feature that enhances immersion.

Gameplay mechanics such as the ability to tear off enemy limbs and use them as weapons, the variety of combat moves including grappling and throwing, and local co-op play were also well received. The story, while simple, was appreciated for fitting the game's tone and motivating progression. Overall, the game delivers a satisfying, challenging old-school platforming experience for fans of the genre.

Criticisms

Common criticisms focused on the game's lack of polish and technical issues, including bugs like frozen or invincible enemies, graphical artifacts, and occasional game-breaking glitches. The control scheme was described as stiff and unintuitive by some, with problematic button remapping and awkward jump and attack responsiveness.

Players noted an uneven difficulty curve, with early levels being disproportionately hard and some later sections too easy, diminishing overall balance. Level design flaws such as unpredictable instant-death traps, inconsistent enemy spawns, and overly long or repetitive stages were also mentioned. Additionally, some found the combat repetitive due to over-reliance on projectile attacks and limited weapon variety. The story and dialogue received mixed feedback, with some finding the writing unpolished or corny.

Pros

  • Authentic retro arcade-style graphics and pixel art with detailed sprites and backgrounds.
  • Energetic and memorable chiptune soundtrack with 8-bit and 16-bit options.
  • Satisfying combat mechanics including limb ripping, grappling, and weapon throwing.
  • Local cooperative multiplayer mode adds enjoyable social gameplay.
  • Engaging dark fantasy storyline that motivates player progression.
  • Variety of weapons and RPG elements like leveling and upgrades.
  • Smooth and responsive controls when configured properly.

Cons

  • Frequent bugs including invincible enemies, freezing, and graphical glitches.
  • Clunky and unintuitive controls with problematic button remapping.
  • Uneven difficulty curve with frustrating spikes and overly easy sections.
  • Repetitive gameplay relying heavily on projectile spamming.
  • Level design issues with unpredictable instant-death traps and invisible hazards.
  • Poorly balanced weapon system limiting combat variety.
  • Long stages with sparse checkpoints leading to tedious restarts.

Rating Criteria

Story
Difficulty
Graphics
Duration
Stability
Worth the Price

Frequently Asked Questions

When was Insanity's Blade released?

Insanity's Blade was released on December 4, 2014.

Who developed Insanity's Blade?

Insanity's Blade was developed by Causal Bit Games Inc..

Is Insanity's Blade available on Mac?

No, Insanity's Blade is not currently available on Mac according to our data.

Is Insanity's Blade available on Linux?

No, Insanity's Blade is not currently available on Linux according to our data.

Where can I buy Insanity's Blade?

You can buy Insanity's Blade on Steam.

Game Details

Take a father’s journey to hell in order to save the souls of his wife and child. Insanity's Blade: The Chronicles of Thurstan is the first in a series of games based around the journey of a sword possessed by a father's powerful grief and hatred. This is the tale of the sword's creation.

Release Date Dec 4th 2014
Publisher Monster Bath Studios Inc.
Developer Causal Bit Games Inc.
Required Age 0+
Platforms
Nostalgic
Addictive
Atmospheric
Buggy
Unpolished

User Reviews

Mostly Positive (142)
76% Positive 24% Negative