It Came From Space and Ate Our Brains is a top-down twin-stick shooter that excels as a frantic, arcade-style wave survival game. Players face waves of glowing pink aliens in dark, neon-lit environments, upgrading weapons and collecting power-ups to survive increasingly difficult levels. The game shines in local cooperative play, with many reviewers recommending playing with friends for maximum enjoyment. Its unique art style, atmospheric lighting, and a John Carpenter-inspired soundtrack add to its charm.
However, the game has notable drawbacks. The removal of online multiplayer disappointed many, limiting multiplayer to local co-op or Steam Remote Play Together, which suffers from lag and usability issues. The gameplay is considered repetitive by some, with limited progression and little strategic depth beyond upgrading weapons. The darkness and visual design sometimes hinder visibility, leading to frustrating deaths. Despite these flaws, it remains a fun, challenging shooter best enjoyed socially, with active developer support and a fair price point.
Players praise the smooth twin-stick controls and satisfying weapon upgrade system, which enhance gameplay fluidity.
The unique neon and dark art style combined with atmospheric lighting and an 80's horror-inspired soundtrack create a memorable aesthetic.
Local cooperative multiplayer is a standout feature, providing intense, chaotic fun with friends.
The game is easy to learn, with simple mechanics that offer a quick pick-up-and-play experience.
Replayability is boosted by multiple difficulty levels, maps, and leaderboards that appeal to competitive players.
Many players criticize the removal of online multiplayer, which severely limits cooperative play options and frustrates the community.
The gameplay is repetitive, with similar enemy waves and minimal progression or strategic variety across levels.
Darkness and visual design sometimes make enemies hard to see, causing cheap deaths and player frustration.
Some reviews mention bugs and control issues, especially with online play and controller navigation.
Weapon upgrades and campaign structure lack depth, leaving some players wanting more engaging content and variety.
It came from space and ate our brains was released on March 19, 2015.
It came from space and ate our brains was developed by Triangle Studios.
No, It came from space and ate our brains is not currently available on Mac according to our data.
No, It came from space and ate our brains is not currently available on Linux according to our data.
You can buy It came from space and ate our brains on Steam.
It came from space and ate our brains is a unique Arcade top-down shooter. Looking for addicting gameplay, four-player co-op mode, and tons of aliens to send into oblivion? You’ve come to the right place!