Ambrosia Sky: Act One is a short, atmospheric sci-fi exploration game combining powerwash-style cleaning mechanics with immersive sim elements. Players control Dalia, a field scientist returning to a derelict space colony overrun by alien fungus. The game’s art direction is unique and striking, with stylized visuals that evoke a graphic novel feel, supported by a fitting, melancholic soundtrack and excellent voice acting. Exploration and environmental storytelling reveal a somber narrative about loss, memory, and survival, with Dalia’s personal connection adding emotional depth.
Gameplay centers on cleaning fungus infestations using various spray tools, unlocking upgrades through resource collection. While the cleaning mechanic is satisfying and the zero-gravity traversal praised, the game’s progression and puzzles are generally simple and linear, with some players finding the immersive sim label overstated. Bugs and minor technical issues occasionally hamper 100% completion. As the first of three planned acts, it feels like a solid prologue, leaving players eager but cautious about future content and pricing.
Overall, Ambrosia Sky offers a cozy yet haunting experience with strong atmosphere and storytelling, though its gameplay depth and length may leave some wanting more.
Players consistently praise Ambrosia Sky's beautiful and unique art style, often likened to a lost 70s sci-fi comic or graphic novel. The atmosphere and soundtrack create a melancholic, immersive mood that complements the story’s themes of loss and memory.
The cleaning mechanic, inspired by Powerwash Simulator, is described as satisfying and therapeutic, especially the zero-gravity movement sections which add depth to exploration. The narrative, delivered through environmental storytelling and voice acting, is noted for its emotional weight and strong character work.
Level design is varied within its scope, and the upgrade system adds some progression, though its simplicity is noted. The game’s intimate scale and focused scope are appreciated for delivering a polished, concise experience without bloat.
Common criticisms include the linear and simplistic gameplay, with puzzles and progression feeling underdeveloped and sometimes trivial. The upgrade system is often unlocked too quickly, reducing its impact. Some players find the immersive sim elements overstated, with limited meaningful choice or complexity.
Technical issues such as bugs preventing 100% completion, inaccessible collectibles, and occasional UI/UX roughness were reported. The story, while emotionally resonant, can feel incomplete or superficial, especially given this is only the first act. The narrative delivery through text logs and monologues sometimes undercuts engagement.
Some players recommend waiting for later acts to see if the game’s mechanics and story deepen before purchasing at full price.
You left. Now they’re dead. Ambrosia Sky: Act One is an immersive sim about exploring an asteroid colony devastated by an unknown contamination. Survive and harvest strains of hostile alien fungi, explore treacherous environments, and find meaning and beauty in so much death—the first of three acts.