Who's at the Door? is a well-crafted horror anomaly game that successfully blends tension, creative jump scares, and an engaging storyline. Players take on the role of a character experiencing hallucinations, tasked with identifying anomalies in a small apartment setting before deciding whether to open the door or take medication. The game offers a concise experience, typically lasting 1-3 hours, with an additional endless mode for extended play. Many players praised the game's atmosphere, graphics, and immersive pacing, noting it as one of the better entries in the anomaly genre.
However, some found the gameplay loop repetitive and occasionally confusing, especially for newcomers to anomaly games. The limited environment and few visitors can make the experience feel constrained, and the story, while interesting, is somewhat predictable. A few players encountered bugs, particularly in endless mode, which slightly detracted from the experience. Overall, the game is recommended for fans of the genre seeking a polished, scary, and story-driven anomaly game at a reasonable price.
Players consistently praised the creative and well-timed jump scares that effectively build tension without relying on cheap tricks. The game's graphics and atmosphere were frequently described as impressive and immersive, enhancing the horror experience.
The storyline, though somewhat predictable, was appreciated for adding depth beyond typical anomaly spotting games. The gameplay mechanics, centered on spotting subtle anomalies and making critical decisions, were engaging and kept players invested. Additionally, the inclusion of an endless mode was noted as a positive feature for replayability.
Common criticisms include the game's repetitive gameplay loop, which involves checking the same small rooms repeatedly, leading to a sense of monotony. Some players found the lack of a clear tutorial or explanation confusing, especially for those unfamiliar with anomaly games.
The story, while decent, was seen as flat and predictable by some, reducing the overall impact. A few reviewers mentioned inconsistencies in what counts as an anomaly, causing frustration. Additionally, bugs in endless mode and occasional immersion-breaking mechanics were reported, slightly marring the experience.
You are trapped in a small house, suffering from psychosis with no memory. Carefully observe your surroundings to distinguish reality from hallucinations, and overcome your illness by taking medication from visitors at the right time.