Awe is a minimalist, casual puzzle game that markets itself as a god game but primarily revolves around color sequence matching and terraforming planets. Players click colored tiles on slowly spinning low-poly planets to unlock and place biomes and structures using an in-game resource called "awe." The gameplay is simple, relaxing, and gradually introduces new mechanics like hidden sequences and seasonal changes that influence tile availability. While the game offers around 35 levels across various themed chapters, progression can sometimes feel slow due to waiting for specific colors or seasons. The ambient soundtrack and charming low-poly graphics contribute to a soothing experience, making it suitable for casual or family play. However, the lack of tutorials and vague instructions often leave players confused about mechanics, and the repetitive nature might bore those seeking depth or creativity. Despite these shortcomings, its low price point and relaxing vibe make it a worthwhile pick for those wanting a low-pressure puzzle experience.
Players praise Awe for its relaxing ambient soundtrack and charming low-poly graphics that create a soothing atmosphere. The game's simple yet original puzzle mechanics involving color matching and planet terraforming gradually increase in complexity, keeping the experience interesting without becoming frustrating. The variety of assets and themed planets add to the game's appeal. Many appreciate its suitability for casual or family play, and the game's length offers several hours of calm gameplay. Overall, it is seen as an accessible and pleasant title for winding down or light puzzling.
Common criticisms include the game's misleading marketing as a god game, as the core gameplay is essentially a memory-based color matching puzzle with limited creativity. The lack of an effective tutorial or clear instructions leads to confusion, especially regarding advanced mechanics like seasons and locking colors. The repetitive gameplay and slow pacing, particularly when waiting for specific seasonal tiles, cause boredom for some players. Additionally, the interface is described as unintuitive, and the color palette can be problematic for colorblind players due to similar shades. Some reviews also mention bugs and occasional crashes, further hindering progression.
Awe was released on October 9, 2015.
Awe was developed by Badland Development Studio.
Yes, Awe is available on Mac.
No, Awe is not currently available on Linux according to our data.
You can buy Awe on Steam.
Awe is a god-game about expressing one’s creativity by shaping and building planets’ ecosystems in a soothing and relaxing ambiance carried by beautiful, minimalist lowpoly 3D art style and atmospheric music.