Death by Scrolling is a top-down arcade roguelite developed by Ron Gilbert, blending pixel-art aesthetics with humor and a unique premise where players outrun death while collecting gold to pay a ferryman. The gameplay involves auto-attacking enemies while navigating an auto-scrolling screen, picking up cards that grant temporary weapons or effects, and completing quests to gather resources. Many players appreciate its addictive nature, casual yet challenging gameplay, and the charm of its retro graphics and witty writing. The game supports quick play sessions, making it ideal for short bursts of entertainment.
However, some players find the mechanics lacking depth compared to similar roguelites, citing slow movement, limited weapon variety, and ephemeral power-ups that reduce strategic choice. The progression system through gems and unlocks is seen as slow and unrewarding by some, and the repetitive dialogue and audio loops detract from the experience. Overall, while Death by Scrolling offers a fun, lighthearted arcade experience with unique flavor, it may not satisfy those seeking a traditional roguelite or deep build complexity.
Players praise the game's charming pixel-art graphics and well-fitting soundtrack, which enhance its retro arcade feel. The humor and witty writing, reminiscent of Ron Gilbert's style, add a delightful layer to the experience. The gameplay loop is simple yet addictive, with the auto-shooting mechanic and card-based temporary power-ups creating a unique twist. Many enjoy the casual, chill pacing that allows for quick, enjoyable sessions, making it accessible for both casual and more dedicated players. The variety of quests and character perks add some replayability and strategic elements.
Common criticisms include the slow character movement and limited weapon variety, which some feel reduces excitement and strategic depth. The temporary nature of power-ups and ammo restrictions frustrate players who prefer lasting build customization. The progression system is viewed as slow and unrewarding, with unlocks offering only minor incremental bonuses. Some players find the auto-scrolling and screen shake make reading card effects difficult, diminishing player choice. Repetitive NPC dialogue and audio loops also detract from the experience. Overall, the game may feel too simplistic or underdeveloped for fans of deeper roguelites.
Welcome to Purgatory, inc. now under new management! Death by Scrolling is an action game where you kill enemies, collect gold, and avoid the Reaper long enough to pay the Ferrymanʼs exorbitant river-crossing fee to the afterlife.