Space Impossible is a 2D space sandbox game blending ship and station building, crafting, and combat in a vast universe. Players start with basic tools and gradually expand to complex ships and stations, with a strong emphasis on creativity and customization. The game features intuitive interfaces, responsive controls, and appealing pixel art with dynamic lighting, distinguishing it from typical early access titles.
The developers are highly praised for their active engagement with the community, consistent updates, and responsiveness to feedback, embodying an ideal early access model. Multiplayer is functional and smooth, encouraging cooperative play. However, the game remains in early alpha/beta stages after many years, with content still limited and some mechanics unbalanced. Players appreciate the deep potential and sandbox freedom but note the lack of structured quests, faction interactions, and automation features. Despite some bugs and UI quirks, the game offers a compelling experience for fans of space exploration and ship building, with promising future development.
Players particularly praise the extensive ship and station customization, allowing unique designs and strategic combat setups. The responsive and polished interface enhances gameplay, while the blocky pixel art and lighting effects provide a charming aesthetic. The game's vast universe and sandbox freedom enable exploration and creativity. Developer dedication and community involvement are standout positives, ensuring steady improvements. Multiplayer functionality and smooth performance add to the enjoyment. The crafting and mining systems, combined with diverse weapons and modules, create engaging gameplay mechanics.
Common criticisms include the lack of content and structured objectives, leading to repetitive gameplay and limited long-term goals. The game balance favors certain combat styles, with beam weapons dominating and other weapon types underperforming. Players desire automation features, AI-controlled ships, and better ship management to reduce grinding. The UI can be cluttered and unintuitive, complicating crafting and ship building. Some bugs and exploits affect gameplay, such as salvage and assembler issues. Multiplayer lacks a server browser, and faction interactions are minimal or inconsistent. Travel between systems can feel slow, impacting exploration pacing.
Space Impossible was released on March 1, 2016.
Space Impossible was developed by Happy Polygon.
Yes, Space Impossible is available on Mac.
Yes, Space Impossible is available on Linux.
You can buy Space Impossible on Steam.
Take control of a fully destructible spaceship and explore, blast or trade your way through the cosmos, alone or with friends. Every tile matters, as you dogfight, maneuver or speed your way past friendly traders, hostile aliens, and impressive space navies. What will you do, Captain?