Emily is Away is a nostalgic, text-based visual novel that simulates chatting on an early 2000s instant messenger with a friend named Emily over several years from high school to college. Players choose from preset dialogue options and type them out, creating an immersive retro experience. The game explores themes of friendship, crushes, emotional distance, and the bittersweet nature of growing apart. While the interface and sounds evoke fond memories of old messaging platforms, the story is universally described as emotionally impactful but inescapably melancholic, with no true "winning" ending. Players often feel a mix of nostalgia and sadness, relating to the awkwardness and pain of youth relationships. The game is very short, typically under an hour, and free to play, making it an accessible experience for casual players or those seeking a sentimental trip down memory lane.
However, many note the limited player agency and repetitive outcomes, which can detract from replay value. Despite this, the game is praised for its unique storytelling style and emotional resonance, especially for those familiar with early internet culture.
Players praise the game's nostalgic and authentic instant messenger interface, complete with period-accurate sounds and visuals reminiscent of Windows XP and AOL Instant Messenger.
The storyline, though simple, deeply resonates with players through its realistic portrayal of evolving relationships and emotional distance over time.
Gameplay mechanics involving choosing dialogue options combined with typing them out add a unique layer of immersion. The inclusion of multiple dialogue choices enhances player engagement, even if outcomes remain largely fixed.
Its brevity and free-to-play model make it an inviting experience for those seeking a quick, emotionally charged story.
A common criticism is the lack of meaningful player choice, as all playthroughs lead to a similarly sad or disappointing ending, reducing replay value and player agency.
The forced typing mechanic, where players type but the game displays preset text, is seen as tedious and occasionally breaks immersion.
Some players find Emily’s character grating or emotionally manipulative, which can lessen attachment.
The story is described by some as overly simplistic, repetitive, and lacking in depth or alternative outcomes.
Technical issues such as cursor misalignment were reported by a few.
Overall, the game may feel more like an emotional experience or interactive nostalgia trip than a traditional game with varied endings.
Emily is Away was released on November 20, 2015.
Emily is Away was developed by Kyle Seeley.
Yes, Emily is Away is available on Mac.
Yes, Emily is Away is available on Linux.
You can buy Emily is Away on Steam.
Emily is Away is an interactive story. Create a screenname and choose your path through the branching narrative.