Idols of Ash is an indie game centered around a unique grappling hook mechanic where players descend into mysterious, ancient ruins while being pursued by a terrifying giant centipede. The gameplay is praised for its satisfying physics and responsive controls, offering a tense yet rewarding experience that balances risk and momentum. The atmosphere is minimalist but effective, with no soundtrack and ambient sounds that heighten the eerie vibe. Players appreciate the game's simple but engaging core loop, the variety of maps, and the increasing challenge through multiple difficulty modes including a punishing nightmare mode. Replayability is bolstered by speedrunning potential and the thrill of mastering the hook mechanics. While the game is relatively short, its price point is considered very fair, making it a great value for players seeking a novel and intense climbing experience. Many hope for future expansions, mod support, and additional content to further enrich the experience.
Some criticisms include the game's brevity, occasional control and keybinding limitations (now mostly addressed), and the somewhat limited enemy variety. The map design, while atmospheric, is sometimes viewed as lacking in intentional complexity or routing flexibility. Overall, it is a polished, niche title that excels in delivering tension and satisfying traversal.
Players especially praise the grappling hook mechanics for their fluidity, challenge, and satisfying feedback sounds. The atmosphere and sound design create a chilling, immersive experience without relying on music, emphasizing eerie ambient noises and the ominous centipede. The level design with multiple maps and difficulty modes adds depth and replayability, appealing to speedrunners and challenge seekers. The game's art style, reminiscent of PS1-era pixelated graphics, enhances the mysterious and ancient vibe. The story, though minimal, effectively complements the mood and exploration theme. The price is widely regarded as excellent value for the quality and experience provided.
Common critiques focus on the game's short length, with many players wishing for longer playtime or more maps and modes. Some found the map design somewhat arbitrary and lacking in meaningful routing choices, reducing exploration variety. Early versions lacked customizable controls, causing discomfort for some, though this has been updated. The fall damage mechanics were considered too forgiving by a few, diminishing challenge. The centipede, while a compelling antagonist, is the only enemy type, leading to some monotony. Additionally, the game could benefit from clearer communication about unlockable content and checkpoints for smoother progression.
Idols of Ash was released on April 9, 2026.
Idols of Ash was developed by Leafy Games.
Yes, Idols of Ash is available on Mac.
Yes, Idols of Ash is available on Linux.
You can buy Idols of Ash on Steam.
Grapple, clamber and fall thousands of meters down into a dark and ancient place in this first-person horror climbing game. You are being hunted.