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Book of Demons is a unique action RPG blending hack-and-slash, deck-building, and dungeon crawling elements with a distinct papercraft art style. Players traverse procedurally generated dungeons on fixed paths, battling monsters and bosses reminiscent of Diablo while collecting and upgrading cards representing abilities, items, and equipment. The game offers flexible session lengths through the "Flexiscope" system, catering to both casual and hardcore players. It features three classes (Warrior, Rogue, Mage), each with distinct playstyles, and a humorous, light-hearted tone that parodies classic ARPG tropes.
While praised for its originality, polish, and replayability, the game has received criticism for its restrictive on-rails movement, repetitive combat, and some frustrating mechanics like enemy invulnerability phases and tedious mini-games. The story is minimal and not a focus, and some players find the card system less deep than expected. Despite these drawbacks, the game is generally regarded as a charming and enjoyable experience, especially for fans of Diablo-like games seeking a fresh twist.
Players appreciate the addictive and satisfying gameplay combining hack-and-slash combat with deck-building mechanics. The procedurally generated dungeons and flexible session lengths via the Flexiscope system allow tailored playtime. The papercraft art style and polished voice acting create a distinctive, charming atmosphere. Combat variety with elemental effects, enemy mechanics, and strategic positioning on fixed paths adds depth. The game’s humor and references to Diablo enhance the nostalgic appeal. Robust developer support and ongoing updates are also noted positively.
Common criticisms include the restrictive on-rails movement that limits player positioning and makes dodging attacks frustrating. Combat can become repetitive and tedious, especially in later stages where enemies have long invulnerability phases and high health pools. Some players find the mini-games and clicking mechanics (e.g., breaking shields, curing poison) disrupt flow and feel gimmicky. The story is minimal and shallow, with low-quality dialogue and inconsistent tone. The card system is seen as less strategic than advertised, and some cards feel overpowered or underwhelming. Backtracking without enemies and slow movement detract from pacing.
Book of Demons was released on December 13, 2018.
Book of Demons was developed by Thing Trunk.
Yes, Book of Demons is available on Mac.
No, Book of Demons is not currently available on Linux according to our data.
Book of Demons has a Metacritic score of 72.
You can buy Book of Demons on Steam.
Book of Demons is a Hack & Slash in which YOU decide the length of quests. Wield magic cards instead of weapons and slay the armies of darkness in the dungeons below the Old Cathedral. Save the terror-stricken Paperverse from the clutches of the Archdemon himself!