MADNESS: Project Nexus is a highly praised indie action game rooted in the Madness Combat universe, celebrated for its fast-paced, brutal combat and deep customization options. Players appreciate the tight controls, fluid weapon switching, and satisfying gore effects that create an intense, chaotic experience. The game offers two main modes: a story campaign and an expansive arena mode, both providing significant replayability. The pixel art style and detailed environments complement the gameplay, while the soundtrack and sound effects enhance the overall atmosphere. Although the narrative is not the game's primary focus, it effectively supports the action and appeals to fans of the series through lore references.
Some players have noted occasional issues with AI behavior and a steep difficulty spike in certain boss fights, which can lead to frustration. Despite these flaws, the game’s engaging mechanics, mod support, and faithful adaptation of Madness Combat themes make it a worthwhile purchase, particularly for fans of the franchise and action enthusiasts seeking a challenging experience.
Players consistently praise the fast, fluid combat mechanics and the game's ability to deliver visceral, satisfying violence. The arena mode is highlighted for its depth, replayability, and challenging progression system. The pixel art graphics, though retro, are detailed and expressive, contributing to an immersive atmosphere. The soundtrack and sound design receive acclaim for enhancing the game's intensity. Fans of Madness Combat appreciate the integration of lore and characters, making the story mode engaging even if not the main attraction. The customization system allows players to tailor their playstyle with a variety of weapons, armor, and abilities, adding strategic depth.
Common criticisms focus on the repetitive nature of combat, which some players find monotonous over long sessions. The AI, both for teammates and enemies, is frequently described as poor and unintelligent, sometimes breaking or behaving erratically, diminishing the solo experience. Certain boss fights, notably the 'Tricky' encounter, are criticized for being overly difficult, RNG-dependent, and frustratingly designed. Additionally, the game lacks sufficient tutorials or explanations for some mechanics, which can confuse new players. Some users also mention the high price point and occasional technical issues, such as crashes with mods.
MADNESS: Project Nexus is a third-person Run n' Gun / Beat'Em Up filled with arcade-style action and button-mashing brutality. Gun your way through droves of bad guys in the Story Campaign, or build your perfect killing machine in the neverending onslaught of Arena Mode.