Creature Clicker - Capture, Train, Ascend! is an idle clicker game with a creature collecting and training theme that has drawn mixed reactions from players. The game offers a straightforward progression path without restarts, a large number of achievements (over 700), and a unique approach to leveling creatures by capturing and evolving them. The game is noted for its simplicity and relaxing gameplay, making it suitable for background play. However, it suffers from a lack of polish, confusing UI, and balancing issues that hinder progression and enjoyment.
Players appreciate the developer's dedication through frequent updates early on and responsiveness to community feedback. Yet, many criticize the game for its incomplete state even after years in Early Access, poor save functionality, and an overwhelming amount of paid DLC and microtransactions that feel predatory. The game's graphics are basic but charming, though inconsistent in style. Overall, Creature Clicker appeals mainly to achievement hunters and clicker enthusiasts but has significant shortcomings that limit its broader appeal.
Players praise the game's unique creature capturing and evolving mechanics within the clicker genre, offering a fresh take compared to typical idle games. The large achievement list provides motivation and satisfaction, especially for completionists. The game's art style, featuring cute and distinct creatures with a Pokémon-esque design, is well-liked despite some inconsistency.
The developer's early constant updates, community engagement, and lack of ads or intrusive microtransactions in the base game are also appreciated. Many find the game relaxing and suitable for idle play, with a straightforward progression path that avoids frustrating restarts common in similar games.
Common criticisms focus on the game's incomplete and unpolished state despite long Early Access duration, including bugs, save failures, and poor UI design. Players report frustratingly slow progression, unbalanced gameplay, and unclear mechanics with little to no tutorial or explanation. The excessive amount of expensive DLC and microtransactions is seen as predatory and detracts from the experience.
The graphics, while charming, are inconsistent and sometimes clash. Many users feel the game lacks meaningful content variety and depth, making it tedious and repetitive over time. The developer's recent inactivity and lack of support further disappoint players hoping for improvements.
Creature Clicker - Capture, Train, Ascend! was released on April 28, 2017.
Creature Clicker - Capture, Train, Ascend! was developed by ColloseusX.
No, Creature Clicker - Capture, Train, Ascend! is not currently available on Mac according to our data.
No, Creature Clicker - Capture, Train, Ascend! is not currently available on Linux according to our data.
You can buy Creature Clicker - Capture, Train, Ascend! on Steam.
A new creature collecting clicker game in which your goal is to capture all of the 50+ creatures, level them up to make them do more DPS and ascend them to gain better abilities. Unlock legendary variants and defeat all of the raid bosses & every hour get a steam creature you can trade, buy or sell!