Creature Clicker - Capture, Train, Ascend!

Developer : ColloseusX
Released:
Platforms :
Action
Casual
Indie
RPG
Free To Play
Early Access
Creature Clicker - Capture, Train, Ascend! Poster

" Charming creature-collecting clicker with unique evolving mechanics but slow, grind-heavy progression "

Creature Clicker - Capture, Train, Ascend! Review

Creature Clicker - Capture, Train, Ascend! is an idle clicker game with a creature collecting and training theme that has drawn mixed reactions from players. The game offers a straightforward progression path without restarts, a large number of achievements (over 700), and a unique approach to leveling creatures by capturing and evolving them. The game is noted for its simplicity and relaxing gameplay, making it suitable for background play. However, it suffers from a lack of polish, confusing UI, and balancing issues that hinder progression and enjoyment.

Players appreciate the developer's dedication through frequent updates early on and responsiveness to community feedback. Yet, many criticize the game for its incomplete state even after years in Early Access, poor save functionality, and an overwhelming amount of paid DLC and microtransactions that feel predatory. The game's graphics are basic but charming, though inconsistent in style. Overall, Creature Clicker appeals mainly to achievement hunters and clicker enthusiasts but has significant shortcomings that limit its broader appeal.

Highlights

Players praise the game's unique creature capturing and evolving mechanics within the clicker genre, offering a fresh take compared to typical idle games. The large achievement list provides motivation and satisfaction, especially for completionists. The game's art style, featuring cute and distinct creatures with a Pokémon-esque design, is well-liked despite some inconsistency.

The developer's early constant updates, community engagement, and lack of ads or intrusive microtransactions in the base game are also appreciated. Many find the game relaxing and suitable for idle play, with a straightforward progression path that avoids frustrating restarts common in similar games.

Criticisms

Common criticisms focus on the game's incomplete and unpolished state despite long Early Access duration, including bugs, save failures, and poor UI design. Players report frustratingly slow progression, unbalanced gameplay, and unclear mechanics with little to no tutorial or explanation. The excessive amount of expensive DLC and microtransactions is seen as predatory and detracts from the experience.

The graphics, while charming, are inconsistent and sometimes clash. Many users feel the game lacks meaningful content variety and depth, making it tedious and repetitive over time. The developer's recent inactivity and lack of support further disappoint players hoping for improvements.

Pros

  • Unique creature capturing and evolving mechanics within the clicker genre.
  • Over 700 achievements provide motivation for completionists and achievement hunters.
  • Cute and distinct Pokémon-inspired creature designs with charming art style.
  • Developer was responsive and frequently updated the game early on.
  • No ads or microtransactions in the base game enhance player experience.
  • Simple, straightforward progression without frustrating restarts.
  • Suitable for relaxed, idle gameplay and background play.

Cons

  • Game remains incomplete after years in Early Access with many bugs.
  • Save system is unreliable, causing loss of player progress.
  • User interface is confusing, unintuitive, and lacks explanations.
  • Progression is slow and unbalanced, requiring excessive grinding.
  • Overwhelming and expensive DLC/microtransactions detract from enjoyment.
  • Graphics are inconsistent and sometimes clash within the game.
  • Lack of meaningful content variety leads to repetitive gameplay.

Rating Criteria

Story
Difficulty
Graphics
Duration
Stability
Worth the Price

Frequently Asked Questions

When was Creature Clicker - Capture, Train, Ascend! released?

Creature Clicker - Capture, Train, Ascend! was released on April 28, 2017.

Who developed Creature Clicker - Capture, Train, Ascend!?

Creature Clicker - Capture, Train, Ascend! was developed by ColloseusX.

Is Creature Clicker - Capture, Train, Ascend! available on Mac?

No, Creature Clicker - Capture, Train, Ascend! is not currently available on Mac according to our data.

Is Creature Clicker - Capture, Train, Ascend! available on Linux?

No, Creature Clicker - Capture, Train, Ascend! is not currently available on Linux according to our data.

Where can I buy Creature Clicker - Capture, Train, Ascend!?

You can buy Creature Clicker - Capture, Train, Ascend! on Steam.

Game Details

A new creature collecting clicker game in which your goal is to capture all of the 50+ creatures, level them up to make them do more DPS and ascend them to gain better abilities. Unlock legendary variants and defeat all of the raid bosses & every hour get a steam creature you can trade, buy or sell!

Release Date Apr 28th 2017
Publisher Phat Phrog Studios
Developer ColloseusX
Required Age 0+
Platforms
Addictive
Creative
Buggy
Unbalanced
Predatory

User Reviews

Mostly Negative (138)
40% Positive 60% Negative