The 111th Soul

Developer : Ricardo Pratas
Released:
Platforms :
Action
Adventure
Casual
Indie
Simulation
The 111th Soul Poster

" Atmospheric indie horror with immersive sound and lighting but extremely short gameplay "

The 111th Soul Review

The 111th Soul is a short first-person indie horror adventure developed solo by Ricardo Pratas. Players assume the role of Richard, who investigates his deceased grandparents' house to find his missing brother, unveiling dark family secrets. The game offers a moody atmosphere with decent Unity-based graphics and immersive sound design, including a few effective jump scares that enhance the eerie experience.

Gameplay is straightforward, featuring simple point-and-click puzzles and exploration within a small house. The story is linear and minimalistic but includes three different endings based on player choices. However, the game is very brief, typically completed within 10-30 minutes, with limited replay value due to repetitive unskippable dialogues and minor glitches. Despite its short length and some technical issues, players appreciate the developer's effort and atmospheric presentation, recommending it mainly as a budget or free experience for fans of short horror games.

Highlights

Players praise the game's atmospheric horror vibe and effective use of sound and lighting to create tension. The graphics are considered decent and fitting for an indie Unity title, with some noting realistic object models and immersive environments. The story, while simple, is engaging enough to hold attention, especially with multiple endings that encourage replay. Jump scares, though few, are well-timed and impactful. Overall, the game is seen as a with potential for future projects.

Criticisms

Common criticisms include the game's extremely short duration, often under 20 minutes, which leaves players wanting more content. The lack of replay value is exacerbated by unskippable and slow dialogue sequences between endings. Some players report technical issues and glitches, such as falling through the map and inconsistent audio levels. The lighting can be too dark, making item discovery frustrating. Controls are described as clunky or limited, with no crouch or run options. Finally, the story is regarded by some as unoriginal and simplistic, and the price is seen as too high for the content offered.

Pros

  • Atmospheric horror with effective sound design and jump scares.
  • Decent Unity-based graphics fitting the eerie setting.
  • Multiple endings add some replayability.
  • Simple puzzles that are easy to solve.
  • Immersive environment with good lighting effects.
  • Good pacing for a short horror experience.
  • Shows promise for a solo indie developer.

Cons

  • Extremely short gameplay lasting about 10-30 minutes.
  • Unskippable and slow dialogue hampers replay value.
  • Dark lighting makes item spotting frustrating.
  • Several bugs including falling through the world.
  • Clunky controls with no crouch or run options.
  • Story is simplistic and somewhat unoriginal.
  • Audio volume inconsistent and voice acting unclear.

Rating Criteria

Story
Difficulty
Graphics
Duration
Stability
Worth the Price

Embark on a touching and creepy journey about sacrifice and how sometimes a person pays for the sins of another

Release Date Dec 5th 2017
Publisher Ricardo Pratas
Developer Ricardo Pratas
Required Age 0+
Platforms
Atmospheric
Immersive
Affordable
Too Short
Buggy

User Reviews

Mostly Positive (94)
72% Positive 28% Negative