8194460
Going Medieval is a highly engaging colony simulation game set in a medieval world, praised for its deep management mechanics and evolving gameplay. Players appreciate the game's solid foundation, with a user-friendly interface and a helpful in-game almanac that aids in managing settlers and resources. The game offers a rich worldbuilding experience, including unique settler personalities and flavorful text that add character and immersion. The 3D voxel-based terrain editing and building system is a standout feature, providing creative freedom and visual appeal.
Despite being in early access, the developers actively update and improve the game, showing strong community engagement and transparency. While the game can be challenging, it balances difficulty well without being overly punishing. Some players note occasional bugs and UI roughness, but these do not significantly detract from the overall experience. The game's pacing and progression, including research and defense mechanics, keep players invested for long play sessions, making it a rewarding experience for fans of colony sims and medieval themes.
Players especially praise the depth of management and colony simulation mechanics, highlighting the engaging settler interactions and unique personalities. The 3D voxel terrain editing and building system is lauded for its creativity and visual charm. The game's worldbuilding and flavorful text contribute to an immersive medieval atmosphere. Additionally, the developers' consistent updates and active communication with the community receive positive recognition. The music and art style are noted as cozy and fitting, enhancing the relaxing yet strategic gameplay experience.
Common criticisms include UI and control complexity, with some players finding keybinds and navigation initially overwhelming. There are reports of bugs and occasional instability, such as placement glitches and performance issues in late-game. Some players desire improvements in research pacing, particularly regarding food preservation technologies. The lack of certain features like settler reproduction is noted, though players acknowledge this may be intentional or addressed via mods. A few mention that the game can become tedious or slow in managing tasks like tree cutting. Overall, polish and optimization remain areas for growth.
Going Medieval was released on June 1, 2021.
Going Medieval was developed by Foxy Voxel.
No, Going Medieval is not currently available on Mac according to our data.
No, Going Medieval is not currently available on Linux according to our data.
You can buy Going Medieval on Steam.
Build and manage your own castle settlement in a land reclaimed by wilderness. With detailed management, survival strategy, and a moddable sandbox world, Going Medieval challenges you to build the mightiest colony this side of the apocalypse.