Skopje '83

Developer : Dark-1
Released:
Platforms :
Skopje '83 Poster

" Atmospheric action indie with unique cel-shaded art and roguelite depth but poor optimization "

Skopje '83 Review

Skopje '83 is an ambitious indie open-world survival roguelite FPS set in a stylized post-apocalyptic version of Skopje, Macedonia. Players explore a large, brutalist cityscape filled with puzzles, hidden weapons, and a variety of enemies while managing survival elements like hunger, thirst, and sleep. The game features a roguelike loop where players have limited in-game days to complete objectives before restarting with some persistent upgrades.

Players praise the game's unique art style, atmospheric sound design, and cultural references that strongly evoke the city of Skopje. The exploration and puzzle-solving elements reward patient players who enjoy discovery without handholding. However, the game suffers from poor optimization, confusing save and progression systems, and a lack of clear guidance, which frustrate many. Performance drops and bugs, especially in multiplayer, are common complaints. The gameplay loop divides opinion, with some finding it rewarding while others feel it is repetitive and opaque.

Overall, Skopje '83 offers a richly detailed world and intriguing mechanics but requires patience and tolerance for rough edges, making it a niche title best suited for players who appreciate exploration and challenge over convenience.

Highlights

Players particularly enjoy the distinct cel-shaded art style and the detailed recreation of Skopje’s brutalist architecture, which creates a unique atmosphere. The soundtrack and sound design complement the setting well, enhancing immersion. The game’s open-world exploration and puzzle mechanics are praised for encouraging discovery and rewarding attentive play. The roguelite progression with persistent upgrades and a rolling base bus adds depth and replayability. Multiplayer co-op is noted as a fun way to experience the game, planning routes and tackling challenges together. The cultural references and authentic setting resonate strongly with players familiar with the region.

Criticisms

Common criticisms focus on the game’s poor optimization and frequent performance issues, causing frame drops even on high-end PCs. The save system is confusing and unintuitive, with progress sometimes lost unexpectedly, frustrating players. The game lacks clear direction and guidance, offering no quest markers or waypoints, which leads to aimless wandering and reliance on external maps or spoilers. Combat and enemy AI are described as simplistic and sometimes buggy, with enemies behaving erratically. The world feels empty and repetitive to some, with sparse loot and inaccessible building areas. The survival mechanics are seen as tedious by some, and the time-limited runs can feel restrictive and counterintuitive to open-world exploration.

Pros

  • Unique cel-shaded art style captures the brutalist architecture beautifully.
  • Authentic cultural references make the setting feel alive and genuine.
  • Engaging open-world exploration with rewarding puzzle-solving.
  • Atmospheric soundtrack and immersive sound design enhance gameplay.
  • Roguelite progression with persistent upgrades adds depth.
  • Cooperative multiplayer adds fun and strategic planning.
  • Detailed recreation of Skopje’s cityscape is impressive.

Cons

  • Poor optimization causes frequent frame drops and performance issues.
  • Confusing save system leads to lost progress and player frustration.
  • Lack of guidance results in aimless wandering and reliance on spoilers.
  • Repetitive combat with simplistic enemy AI reduces engagement.
  • Sparse and uneven loot distribution limits rewarding exploration.
  • Empty world areas and inaccessible building floors feel lazy.
  • Time-limited runs clash with open-world exploration pacing.

Rating Criteria

Story
Difficulty
Graphics
Duration
Stability
Worth the Price

Explore a city thrust into disarray by an unknown event and survive the hordes of mutated abominations that lurk at every corner. You’ll have to fight through enemies & bosses, scavenge loot and survive the hostile city.

Release Date Nov 7th 2025
Publisher PM Studios, Inc.
Developer Dark-1
Required Age 0+
Platforms
Atmospheric
Explorative
Cultural
Unoptimized
Confusing

User Reviews

Mostly Positive (85)
77% Positive 23% Negative