COCOON is a visually stunning and uniquely designed puzzle game that immerses players in an alien world filled with intricate, evolving mechanics. The core gameplay revolves around navigating nested spheres and creatively solving puzzles that balance simplicity with moments of complexity, especially toward the end. The game excels at teaching mechanics subtly without explicit tutorials, allowing players to feel clever as they progress. Its minimalist art style, atmospheric music, and seamless animation create a captivating experience that many players find mesmerizing and thought-provoking.
However, some players find the storytelling too vague, leaving them disconnected from the narrative purpose. Boss fights received mixed reactions, with some considering them out of place or frustrating. The game’s relatively short length and occasional puzzle simplicity also drew critiques, alongside minor technical issues like FPS dips on certain devices. Overall, COCOON is highly recommended for puzzle enthusiasts seeking a beautiful, cerebral, and chill experience, though it may not satisfy those desiring a strong story or intense challenge.
Players consistently praise COCOON’s innovative puzzle mechanics, especially the nested world traversal concept that keeps gameplay fresh and engaging. The minimalist, alien-inspired art direction and animation are described as breathtaking and otherworldly, enhancing immersion. The soundtrack and sound design complement the atmosphere perfectly, adding to the mysterious vibe without overwhelming. Many appreciate the smooth difficulty curve and the game’s ability to teach mechanics through gameplay rather than text. The pacing and puzzle design culminate in satisfying "aha!" moments, making the experience rewarding and intellectually stimulating.
Common criticisms include the vague and minimalistic storytelling that leaves players unsure of the game’s narrative context or purpose. Some find the boss fights annoying or out of place in a puzzle-focused game, feeling they disrupt flow. A portion of players felt the puzzles outside the core mechanic were too simple or repetitive, diminishing challenge and engagement. The game’s relatively short duration and limited replay value were noted as drawbacks. Minor technical issues, such as FPS drops on the Steam Deck, and occasional confusing puzzle moments without clear guidance also affected enjoyment for some.
From Jeppe Carlsen, the lead gameplay designer of LIMBO and INSIDE — COCOON takes you on an adventure across worlds within worlds. Master world-leaping mechanics and solve intricate puzzles to unravel a cosmic mystery.