Out of Action is a highly ambitious multiplayer arena shooter blending fast-paced movement with tactical shooter elements, centered around cybernetically enhanced supersoldiers known as "shells." Players can dive, slow time, wallrun, and use a vast array of weapons, gadgets, and augments to create deeply customizable builds. The game's standout feature is its Combat Rating system, rewarding stylish and tactical kills over sheer kill count, encouraging creative playstyles.
However, the game currently suffers from a steep learning curve and hostile onboarding, lacking tutorials or accessible training modes. The veteran playerbase, with hundreds or thousands of hours, can overwhelm newcomers, making early experiences frustrating. Progression through the "Matrix" skill tree is grind-heavy, and some mechanics, like the Ghost shell's invisibility, raise balance concerns. Despite these issues, the game boasts excellent gunplay, fluid movement, and a unique cyberpunk aesthetic, showing great promise as it continues development.
Players praise Out of Action for its excellent gunplay characterized by satisfying sound and particle effects, alongside fluid and engaging movement mechanics like diving, wallrunning, and bullet-time abilities. The depth of character customization through diverse shells and the expansive Matrix skill tree allows for creative and varied playstyles. The unique Combat Rating system incentivizes tactical and stylish kills, setting it apart from traditional shooters. Visually, the cyberpunk art style and thematic influences from Ghost in the Shell receive positive remarks, enhancing immersion and atmosphere.
Common criticisms focus on the game's lack of tutorials and onboarding, making it unfriendly to new players. The established veteran community and absence of matchmaking modes for newcomers contribute to a hostile early experience. Progression is seen as grindy and slow, potentially deterring casual players. Balance issues arise, especially with the Ghost shell's near-invisibility, frustrating many. Additionally, some players find the UI cluttered and difficult to navigate, and the movement can feel clunky or inconsistent at times. The price point is also questioned given the early access state.
Out of Action was released on January 22, 2026.
Out of Action was developed by Doku Games LTD.
No, Out of Action is not currently available on Mac according to our data.
No, Out of Action is not currently available on Linux according to our data.
You can buy Out of Action on Steam.
Action-packed PVP FPS, deep progression, replayable offline mode, and a unique dark anime aesthetic set in a brutal cyberpunk universe.