MENACE

Developer : Overhype Studios
Released:
Platforms :
RPG
Simulation
Strategy
Early Access
MENACE Poster

" Deep tactical RPG with varied squads and combined arms but limited content in Early Access "

MENACE Review

MENACE is a turn-based tactical strategy game blending elements from XCOM, Jagged Alliance, and Battle Brothers, set in a gritty sci-fi universe. Players command squads led by unique squad leaders with diverse perks, managing infantry, vehicles, and combined arms tactics across procedurally generated missions. The game features deep tactical combat emphasizing suppression, positioning, and resource management through a supply point system limiting squad composition. The strategic layer involves managing a task force, upgrading a ship, and navigating faction relationships. While the core gameplay loop is satisfying and combat mechanics are engaging, the game is still in Early Access with notable rough edges. Players praise the sound design, vehicle and weapon variety, and tactical depth but criticize the restrictive supply system, lack of narrative depth, UI issues, and AI quirks. The game demands careful planning and offers a challenging experience distinct from XCOM, but some design decisions and limited content affect long-term replayability.

Overall, MENACE presents a solid foundation with unique mechanics and potential for growth, appealing especially to fans of tactical wargames, though it currently requires patience for polish and content expansion.

Highlights

Players praise MENACE's deep tactical combat with combined arms, emphasizing suppression and positioning. The variety of squad leaders, weapons, vehicles, and factions offers meaningful choices. The sound design and visual effects, especially weapon and vehicle models, add immersion. The supply point system introduces a unique strategic resource management layer, forcing trade-offs in squad composition. Squad leaders have distinct personalities and voice lines, enhancing engagement. Procedurally generated missions and faction dynamics provide replayability. The game runs smoothly with solid performance, and the developers actively engage with the community during Early Access. The tactical gameplay loop is satisfying and challenging, rewarding careful planning and adaptation.

Criticisms

Common criticisms include the restrictive supply point system limiting equipment and squad upgrades, which frustrates progression and replayability. The AI often behaves unrealistically, such as fleeing excessively or avoiding unseen units. The UI lacks clarity in important areas like weapon stats, firing ranges, and inventory management. The story and narrative elements are minimal, with repetitive and sometimes cringeworthy squad leader dialogue breaking immersion. The strategic layer feels underdeveloped, with bland faction interactions and a static campaign map. Some mission objectives are hard or impossible due to RNG or map design. Balance issues exist with certain weapons and perks underperforming. The game is still Early Access, so missing polish, placeholder assets, and limited content are expected but impact current experience.

Pros

  • • Deep and satisfying tactical combat with suppression and positioning mechanics.
  • • Varied and distinct squad leaders with unique perks and personalities.
  • • Wide range of weapons, vehicles, and equipment for combined arms tactics.
  • • Strong sound design and immersive weapon and vehicle effects.
  • • Procedurally generated missions offer replayability and tactical variety.
  • • Supply point system adds meaningful strategic resource management.
  • • Smooth performance and stable gameplay even in Early Access.

Cons

  • • Restrictive supply system limits equipment use and squad upgrades.
  • • AI sometimes behaves unrealistically, fleeing or avoiding unseen units.
  • • UI lacks clarity on weapon stats, ranges, and inventory management.
  • • Minimal narrative depth with repetitive, sometimes cringeworthy dialogue.
  • • Strategic layer underdeveloped with bland faction interactions and static map.
  • • Some mission objectives are overly difficult or impossible due to RNG.
  • • Balance issues with underperforming weapons and perks.

Rating Criteria

Story
Difficulty
Graphics
Duration
Stability
Worth the Price

Frequently Asked Questions

When was MENACE released?

MENACE was released on February 5, 2026.

Who developed MENACE?

MENACE was developed by Overhype Studios.

Is MENACE available on Mac?

No, MENACE is not currently available on Mac according to our data.

Is MENACE available on Linux?

No, MENACE is not currently available on Linux according to our data.

Where can I buy MENACE?

You can buy MENACE on Steam.

Game Details

Lead a strike force against an alien threat in this turn-based tactical RPG from the developers of Battle Brothers. Answer distress calls across different worlds, train and equip infantry, deploy tanks and mechs, and plan and execute missions in detailed turn-based battles.

Release Date Feb 5th 2026
Publisher Hooded Horse
Developer Overhype Studios
Required Age 0+
Platforms
Tactical
Deep
Immersive
Restrictive
Early Access

User Reviews

Very Positive (5,459)
92% Positive 8% Negative