Windowkill is widely praised as a that cleverly integrates its gameplay with a distinctive visual style, where the player’s character is confined within moving windows on the desktop. This mechanic creates a fresh and engaging experience that players find addictive and creatively stimulating. The game offers a fast-paced roguelike experience, appealing especially to fans of the genre who enjoy challenging runs and boss fights, including cooperative play.
However, some players report technical issues such as lag, low frame rates, and audio static, particularly on lower-end or medium-low hardware. While the game is well-priced and offers a fun experience, it is also noted to be somewhat limited in content variety, with minimal variation between runs and a lack of deep story elements. Despite these drawbacks, the game’s unique concept and gameplay continue to attract a dedicated player base.
Players highly praise Windowkill's that sets it apart in the bullet hell and roguelike genres. The fast-paced action and challenging bosses are also appreciated, especially in co-op mode. Its creative visual style, which cleverly uses desktop windows as gameplay elements, is frequently highlighted as a standout feature. The game is considered well-priced for the experience it offers, making it accessible to a broad audience.
Common criticisms include performance issues such as lag and low frame rates, which affect the gameplay experience on some systems. Players also mention the limited content variety, noting that runs tend to feel repetitive with little variation between characters or game modes. The art and music receive mixed opinions, described as average by some. Additionally, some users express frustration with the lack of official remote play support and occasional bugs impacting gameplay.
Windowkill is a twin-stick shooter, but the game window itself is constantly closing in on you. Shoot the window edges to push it around your screen as you fight and dodge enemies and bosses in their own windows.