Monster Train 2 is a highly praised sequel that builds upon the solid foundation of its predecessor with expanded content, improved mechanics, and quality-of-life features. Players appreciate the addition of new clans, equipment and room cards, and activated abilities that deepen strategic options without overwhelming newcomers. The game retains the core deck-building roguelike gameplay while introducing fresh challenges and customization, including a story mode, a covenant outpost for progression, and a vast array of clan and champion combinations.
Though the art style and zoomed-in camera received mixed reactions, the gameplay depth and replayability have been widely celebrated. The soundtrack and enemy design also contribute positively to the overall experience. Some players noted that the story and dialogue can feel awkward or cringeworthy but are brief and optional. The game is regarded as a must-play for fans of the genre and a worthy successor that may surpass the original in quality and content.
Players particularly praise the game's strategic depth enhanced by new mechanics like room and equipment cards, which add meaningful layers to deck-building. The introduction of five new unique clans alongside the return of original factions significantly increases variety and replayability.
The soundtrack and enemy designs receive consistent commendation for their quality and atmosphere. Quality-of-life improvements such as the undo button and restart battle option are valued for making gameplay smoother and more accessible. Overall, the game is seen as a refined and expanded version of the original, delivering addictive, challenging, and rewarding gameplay.
Common criticisms focus on the art style, which some find overly busy or less appealing compared to the first game. The zoomed-in camera and the need to scroll to view different train floors have been described as inconvenient. The story and dialogue are viewed by some as awkward or cringe-worthy, detracting from immersion, though they are brief and optional.
Additionally, the initial deployment phase can feel blind and frustrating due to lack of information about upcoming enemy formations. Some players feel the game is more of a substantial expansion than a fully new experience, with limited innovation in core gameplay. Minor UI issues and icon clutter were also noted.
Monster Train returns with all new clans, new enemy factions, new challenges, new modes and more! Defend your Pyre in the classic three-tiered, vertical gameplay that made the original roguelike deckbuilder a hit.